Gamification-Based Interventions in Chronic Disease Care: A Systematic Review of Randomised Controlled Trials. [PDF]
Emaliyawati E +4 more
europepmc +1 more source
Exploring the multifaceted learning benefits of video gaming among female university students in Saudi Arabia. [PDF]
Alwhaibi RM +7 more
europepmc +1 more source
Assessing the Impact of Video Games on Social Interactions and Isolation Among Male Students in Various Universities in Riyadh, Saudi Arabia. [PDF]
Alshehri LD +12 more
europepmc +1 more source
Physical and Psychological Effects of Smartphone App-Based Walking Interventions in Community-Dwelling Older Adults: Systematic Review and Behavior Change Technique-Informed Analysis. [PDF]
Abe H +5 more
europepmc +1 more source
Undiscounted costs and socially discounted benefits modulate cooperation in one-shot and iterated prisoner's dilemma games. [PDF]
Toledo AC, Ávila R, Green L.
europepmc +1 more source
Analogue Play in the Age of AI: A Scoping Review of Non-Digital Games as Active Learning Strategies in Higher Education. [PDF]
Conway E, Smith R.
europepmc +1 more source
Design and Usability of a Digitalized Compensatory Goal Management Training for Individuals with Brain Injury: A User-Centered Approach. [PDF]
Verhoog EM +3 more
europepmc +1 more source
Healthy community-living older adults' experiences with using a specially adapted virtual reality exercise game to promote physical activity-a pilot study. [PDF]
Bogen B +5 more
europepmc +1 more source
Characteristics of High-Impact Movements Observed in High School Handball Players During Games. [PDF]
Kanoshima N +4 more
europepmc +1 more source
Impact of video game addiction on social interaction: An observational review examining loneliness, social anxiety, and social activity. [PDF]
Byeon H.
europepmc +1 more source

