Results 151 to 160 of about 1,386 (163)
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2019
ÐзÑÑено понÑÑие и знаÑение игÑ. ÐÑоанализиÑÐ¾Ð²Ð°Ð½Ñ Ð¾ÑновнÑе Ñ ÑдожеÑÑвеннÑе пÑиемÑ. ÐÑполнен Ð¾Ð±Ð·Ð¾Ñ Ð¸Ð³ÑовÑÑ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð². ÐзÑÑен пÑоÑеÑÑ ÑазÑабоÑки игÑового пеÑÑонажа и игÑовой локаÑии.
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ÐзÑÑено понÑÑие и знаÑение игÑ. ÐÑоанализиÑÐ¾Ð²Ð°Ð½Ñ Ð¾ÑновнÑе Ñ ÑдожеÑÑвеннÑе пÑиемÑ. ÐÑполнен Ð¾Ð±Ð·Ð¾Ñ Ð¸Ð³ÑовÑÑ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð². ÐзÑÑен пÑоÑеÑÑ ÑазÑабоÑки игÑового пеÑÑонажа и игÑовой локаÑии.
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Ðизайн-конÑепÑÐ¸Ñ ÑиÑменного ÑÑÐ¸Ð»Ñ Ð±Ð¸Ð»ÑÑÑдного клÑба
2019In the given work presents the design concept of the corporate style of the billiard club. The author studied the history of the emergence and development of billiard sports in Russia, identified the most important stages of its formation. The presented work conducts a review and comparative analysis of analogues of corporate styles of existing ...
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ÐÑеаÑивнÑй конÑÐµÐ½Ñ Ð² Ñекламе мобилÑного гейминга
ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена Ð°Ð½Ð°Ð»Ð¸Ð·Ñ Ð¸ изÑÑÐµÐ½Ð¸Ñ ÐºÑеаÑивного конÑенÑа в Ñекламе мобилÑнÑÑ Ð¸Ð³Ñ, а Ñакже ÑазÑабоÑке ÑекомендаÑий по кÑеаÑÐ¸Ð²Ð½Ð¾Ð¼Ñ ÐºÐ¾Ð½ÑенÑÑ Ð´Ð»Ñ ÑÐµÐºÐ»Ð°Ð¼Ñ Ð¼Ð¾Ð±Ð¸Ð»Ñного гейминга. ÐадаÑи, коÑоÑopenaire +1 more source
Ðизайн-конÑепÑÐ¸Ñ Ð²ÐµÐ±-ÑайÑа Ð´Ð»Ñ ÐºÐ¾Ð½Ð½Ð¾Ð³Ð¾ клÑба «ÐегаÑ»
ЦелÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑабоÑÑ ÑвлÑеÑÑÑ Ñоздание дизайн-конÑепÑии ÑайÑа Ð´Ð»Ñ ÐºÐ¾Ð½Ð½Ð¾Ð³Ð¾ клÑба «ÐегаÑ» Ð´Ð»Ñ Ð¾Ð·Ð½Ð°ÐºÐ¾Ð¼Ð»ÐµÐ½Ð¸Ñ Ð¿Ð¾ÑенÑиалÑнÑÑ ÐºÐ»Ð¸ÐµÐ½Ñов и ÑпонÑоÑов Ñ Ð¾ÑганизаÑией, а Ñакже Ð´Ð»Ñ ÑиÑÑемаÑизаÑии деÑÑÐµÐ»Ñ ...openaire +1 more source
2017
ÐÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ñ ÑлекÑÑиÑеÑкие и ÑоÑоÑлекÑÑиÑеÑкие ÑвойÑÑва ÑÑÑÑкÑÑÑ Pd-окÑид-n-InP инÑеÑвале ÑемпеÑаÑÑÑ 90-340Рв пÑиÑÑÑÑÑвии водоÑода и без него.
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ÐÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ñ ÑлекÑÑиÑеÑкие и ÑоÑоÑлекÑÑиÑеÑкие ÑвойÑÑва ÑÑÑÑкÑÑÑ Pd-окÑид-n-InP инÑеÑвале ÑемпеÑаÑÑÑ 90-340Рв пÑиÑÑÑÑÑвии водоÑода и без него.
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Ðизайн-конÑепÑÐ¸Ñ Ð¼Ð¸ÑологиÑеÑкой пÑиклÑÑенÑеÑкой игÑÑ
ЦелÑÑ Ð²ÑпÑÑкной квалиÑикаÑионной ÑабоÑÑ ÑвлÑеÑÑÑ ÑазÑабоÑка дизайн-конÑепÑии компÑÑÑеÑной игÑÑ Ð¾Ñ ÑÑеÑÑего лиÑа в жанÑе пÑиклÑÑениÑ. ÐадаÑи иÑÑледованиÑ: 1. ÐÑоанализиÑоваÑÑ ÑÑÑеÑÑвÑÑÑие анаopenaire +1 more source
The goal of the work is to develop a design concept and corporate identity for a mobile application to help young people prepare healthy home-cooked meals on their own. Following tasks were solved during the course of this work: 1. Analyze modern recipe applications to identify their advantages and disadvantages, provide a rationale for creating new ...
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The purpose of this work is to develop the concept of role-playing game in the genre of adventure. The tasks solved in the course of the work are: 1. Conducting pre-design analysis. 2. Analyzing analogs of role-playing games and their target audience. 3. Developing the concept of the story and game mechanics. 4.
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ЦелÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑабоÑÑ ÑвлÑеÑÑÑ Ñоздание дизайн-конÑепÑии ÑайÑа ÑенÑÑалÑной библиоÑеки гоÑода ÐÑков. РеÑаемÑе в Ñ
оде ÑабоÑÑ Ð·Ð°Ð´Ð°Ñи: 1. Ðнализ Ñелевой аÑдиÑоÑии ÑайÑа библиоÑеки. 2. Ðнализ аналогов
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ЦелÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑабоÑÑ ÑвлÑеÑÑÑ ÑазÑабоÑка дизайнеÑÑкой конÑепÑии ÑÑеÑ
меÑной компÑÑÑеÑной видеоигÑÑ Ð² жанÑе пÑиклÑÑениÑ, в коÑоÑой ÑеÑÐµÐ½Ð¸Ñ Ð¿ÑинÑÑÑе игÑоком бÑдÑÑ Ð²Ð»Ð¸ÑÑÑ Ð½Ð° Ñинал игÑÑ.
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