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Тема ÑмеÑÑи в деÑÑкой ÑведÑкой лиÑеÑаÑÑÑе
2021ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена иÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐµÐ¼Ñ ÑмеÑÑи в ÑовÑеменной деÑÑкой ÑведÑкой лиÑеÑаÑÑÑе. ÐадаÑи, коÑоÑÑе ÑеÑалиÑÑ Ð² Ñ Ð¾Ð´Ðµ иÑÑледованиÑ: 1.
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ÐÑÐ±Ð¾Ñ Ð¼ÐµÑÑÐ¾Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ñклада и его зониÑование
2021Тема ÐÐРбакалавÑа: «ÐÑÐ±Ð¾Ñ Ð¼ÐµÑÑÐ¾Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ñклада и его зониÑование». Ð¦ÐµÐ»Ñ ÑабоÑÑ - вÑÐ±Ð¾Ñ Ð¼ÐµÑÑÐ¾Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ñклада и ÑаÑионалÑного зониÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð½Ð° Ñкладе ÐÐ "УдаÑниÑа". РабоÑа вÑполнена на маÑеÑиала
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ÐÑеобÑазоваÑели ÐилÑбеÑÑа на оÑнове ÐÐÐ¥-ÑилÑÑÑа
2022ÐÑÐµÐ´Ð¼ÐµÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ - СÑавнение ÑазлиÑнÑÑ ÑвойÑÑв двÑÑ Ð¿ÑеобÑазоваÑелей ÐилÑбеÑÑа. Ð¦ÐµÐ»Ñ ÑабоÑÑ - СпÑоекÑиÑÑйÑе ÑÑанÑÑоÑмаÑоÑÑ ÐилÑбеÑÑа Ñ Ð±ÐµÑконеÑной импÑлÑÑной Ñ Ð°ÑакÑеÑиÑÑикой, менÑÑей Ð¿Ñ ...
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ÐÑÑекÑÑ Ð¿ÑоÑÑÑанÑÑвенной диÑпеÑÑии в кванÑовÑÑ ÑмаÑ
2022Тема вÑпÑÑкной квалиÑикаÑионной ÑабоÑÑ: «ÐÑÑекÑÑ Ð¿ÑоÑÑÑанÑÑвенной диÑпеÑÑии в кванÑовÑÑ ÑÐ¼Ð°Ñ Â». Ð ÑабоÑе иÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ñ ÑпекÑÑÑ ÑоÑолÑминеÑÑенÑии и полÑÑизованного оÑÑÐ°Ð¶ÐµÐ½Ð¸Ñ Ð¾Ñ ÑÑÑÑкÑÑÑ Ñ ÐºÐ²Ð°Ð½Ñ
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2023
Тема вÑпÑÑкной квалиÑикаÑионной ÑабоÑÑ: «Ðодели инÑоÑмеÑÑии Ð´Ð»Ñ Ð°Ð½Ð°Ð»Ð¸Ð·Ð° и коÑÑекÑиÑовки медиаконÑенÑа».ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена изÑÑÐµÐ½Ð¸Ñ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ инÑомеÑÑии и Ð°Ð½Ð°Ð»Ð¸Ð·Ñ Ð¼ÐµÑодов пÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð¼Ð¾Ð ...
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Тема вÑпÑÑкной квалиÑикаÑионной ÑабоÑÑ: «Ðодели инÑоÑмеÑÑии Ð´Ð»Ñ Ð°Ð½Ð°Ð»Ð¸Ð·Ð° и коÑÑекÑиÑовки медиаконÑенÑа».ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена изÑÑÐµÐ½Ð¸Ñ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ инÑомеÑÑии и Ð°Ð½Ð°Ð»Ð¸Ð·Ñ Ð¼ÐµÑодов пÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð¼Ð¾Ð ...
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2021
In this paper, a review and comparative analysis of modern approaches for tracking human hand gestures in real time on a camera image using neural networks was carried out. The process of collecting your own dataset and its augmentation for training a convolutional neural network, as well as the learning process itself, is demonstrated.
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In this paper, a review and comparative analysis of modern approaches for tracking human hand gestures in real time on a camera image using neural networks was carried out. The process of collecting your own dataset and its augmentation for training a convolutional neural network, as well as the learning process itself, is demonstrated.
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ÐлгоÑиÑÐ¼Ñ ÑеÑÐµÐ½Ð¸Ñ Ð½ÐµÑÑандаÑÑнÑÑ Ð·Ð°Ð´Ð°Ñ
2013СооÑвеÑÑÑвÑÐµÑ ÑодеÑÐ¶Ð°Ð½Ð¸Ñ Ð´Ð¸ÑÑÐ¸Ð¿Ð»Ð¸Ð½Ñ Â«ÐлгоÑиÑÐ¼Ñ ÑеÑÐµÐ½Ð¸Ñ Ð½ÐµÑÑандаÑÑнÑÑ Ð·Ð°Ð´Ð°Ñ» напÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ 222000 «ÐнноваÑика». ЦелÑÑ Ð¿Ð¾ÑÐ¾Ð±Ð¸Ñ ÑвлÑеÑÑÑ Ð¿Ð¾Ð»ÑÑение знаний и ÑазвиÑие навÑков по ÑиÑÑÐµÐ¼Ð½Ð¾Ð¼Ñ Ð°Ð½Ð°Ð»Ð¸Ð·Ñ Ñ ...
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2021
ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена ÑазÑабоÑке ÑиÑÑÐµÐ¼Ñ ÑпÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿ÐµÑÑоналом. ÐадаÑи, коÑоÑÑе ÑеÑалиÑÑ Ð² Ñ Ð¾Ð´Ðµ иÑÑледованиÑ: 1. ÐзÑÑение ÑеоÑеÑиÑеÑкой ÑаÑÑи по ÑазÑабоÑке ÑиÑÑÐµÐ¼Ñ ÑпÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿ÐµÑÑоналом. 2. Ð
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ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена ÑазÑабоÑке ÑиÑÑÐµÐ¼Ñ ÑпÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿ÐµÑÑоналом. ÐадаÑи, коÑоÑÑе ÑеÑалиÑÑ Ð² Ñ Ð¾Ð´Ðµ иÑÑледованиÑ: 1. ÐзÑÑение ÑеоÑеÑиÑеÑкой ÑаÑÑи по ÑазÑабоÑке ÑиÑÑÐµÐ¼Ñ ÑпÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿ÐµÑÑоналом. 2. Ð
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ÐлгоÑиÑÐ¼Ñ ÑеÑÐµÐ½Ð¸Ñ Ð½ÐµÑÑандаÑÑнÑÑ Ð·Ð°Ð´Ð°Ñ
2017ЦелÑÑ Ð¿Ð¾ÑÐ¾Ð±Ð¸Ñ ÑвлÑеÑÑÑ Ð¿Ð¾Ð»ÑÑение знаний и ÑазвиÑие навÑков по ÑиÑÑÐµÐ¼Ð½Ð¾Ð¼Ñ Ð°Ð½Ð°Ð»Ð¸Ð·Ñ ÑÐµÑ Ð½Ð¸ÑеÑÐºÐ¸Ñ ÑиÑÑем, ÑазвиÑие ÑвоÑÑеÑкого Ð¿Ð¾Ð´Ñ Ð¾Ð´Ð° к ÑеÑÐµÐ½Ð¸Ñ Ð½ÐµÑÑандаÑÑнÑÑ ÑвоÑÑеÑÐºÐ¸Ñ Ð·Ð°Ð´Ð°Ñ Ð¸ овладение меÑодР...
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2022
The purpose of the study of this work is to develop a design concept for the character and location for the presentation. As a result of the work done, a character model was created that can be imported into the game engine. Additionally, the location and model of the second character were developed.
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The purpose of the study of this work is to develop a design concept for the character and location for the presentation. As a result of the work done, a character model was created that can be imported into the game engine. Additionally, the location and model of the second character were developed.
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