Results 41 to 50 of about 59 (59)
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2018
Рданной дипломной ÑабоÑе бÑли ÑаÑÑмоÑÑÐµÐ½Ñ Ð¿Ð¾Ð½ÑÑие, ÑодеÑжание, пÑинÑÐ¸Ð¿Ñ Ð³ÑажданÑкого обÑеÑÑва, пÑоанализиÑован опÑÑ Ð¿Ñавового ÑегÑлиÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð´ÐµÑÑелÑноÑÑи гÑажданÑкого обÑеÑÑва в демокÑаÑÐ¸Ñ ...
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Рданной дипломной ÑабоÑе бÑли ÑаÑÑмоÑÑÐµÐ½Ñ Ð¿Ð¾Ð½ÑÑие, ÑодеÑжание, пÑинÑÐ¸Ð¿Ñ Ð³ÑажданÑкого обÑеÑÑва, пÑоанализиÑован опÑÑ Ð¿Ñавового ÑегÑлиÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð´ÐµÑÑелÑноÑÑи гÑажданÑкого обÑеÑÑва в демокÑаÑÐ¸Ñ ...
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2022
Thе subject of the final masterâs graduate qualification work is "Character design development for the RPG game in the cyberpunk genre".The aim of the work is to create a three-dimensional character model in the style of cyberpunk, suitable for the gameplay, but which will differ from the usual clichés inherent in this genre. To achieve the goal of
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Thе subject of the final masterâs graduate qualification work is "Character design development for the RPG game in the cyberpunk genre".The aim of the work is to create a three-dimensional character model in the style of cyberpunk, suitable for the gameplay, but which will differ from the usual clichés inherent in this genre. To achieve the goal of
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2019
Author: Mihajlova Ekaterina Vitaljevna. Title: Port hydrotechnical structures on the Baltic Sea near Viborg. Keywords: breakwater, pier, free-standing group of piles, not bearing cutoff wall, graphic-analytical calculation. Design object: The pier and breakwater on the Baltic Sea near Viborg.
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Author: Mihajlova Ekaterina Vitaljevna. Title: Port hydrotechnical structures on the Baltic Sea near Viborg. Keywords: breakwater, pier, free-standing group of piles, not bearing cutoff wall, graphic-analytical calculation. Design object: The pier and breakwater on the Baltic Sea near Viborg.
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2021
ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена ÑазÑабоÑке визÑалÑного дизайна конÑепÑии игÑÑ Ð¶Ð°Ð½Ñа Action/RPG, в ÑеÑÑинге СкандинавÑкой миÑологии. ÐÑ ÑеализаÑии, в ÑоÑмаÑе пÑоÑоÑипа, в пÑогÑаммном обеÑпеÑении Unreal Engine 4, а
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ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена ÑазÑабоÑке визÑалÑного дизайна конÑепÑии игÑÑ Ð¶Ð°Ð½Ñа Action/RPG, в ÑеÑÑинге СкандинавÑкой миÑологии. ÐÑ ÑеализаÑии, в ÑоÑмаÑе пÑоÑоÑипа, в пÑогÑаммном обеÑпеÑении Unreal Engine 4, а
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РазÑабоÑка Full-stack пÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð¾ ÑабоÑе Ñ Ñекламой
This work is devoted to the development of a web application for managing advertising campaigns with their further display on digital broadcasts. The tasks that were solved in the course of the work: Gathering requirements from the customer, initial analysis of the customers applications. 1. Analysis of existing solutions on the market. 2.openaire +1 more source
2019
In this work the method of obtaining the layered chalcogenide with the amorphous structure. The basic properties of chalcogenide glasses and methods of their measurement are given. Methods of their synthesis and pressing are described. The technique of glass sintering with different glass transition temperatures and different values of thermal ...
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In this work the method of obtaining the layered chalcogenide with the amorphous structure. The basic properties of chalcogenide glasses and methods of their measurement are given. Methods of their synthesis and pressing are described. The technique of glass sintering with different glass transition temperatures and different values of thermal ...
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2021
This work is devoted to the creation of a character and location. The work includes creating a system for passing a visual novel and writing a script. The tasks that were solved in the course of the study: 1. Analyze games in the visual novel genre, as well as design and graphic features of the genre; 2.
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This work is devoted to the creation of a character and location. The work includes creating a system for passing a visual novel and writing a script. The tasks that were solved in the course of the study: 1. Analyze games in the visual novel genre, as well as design and graphic features of the genre; 2.
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2023
ЦелÑÑ ÑабоÑÑ ÑвлÑеÑÑÑ Ð¾Ñенка ÑенÑабелÑноÑÑи оÑÑаÑли инвеÑÑиÑионнÑÑ Ð¿Ð»Ð°ÑÑоÑм на ÑоÑÑийÑком ÑÑнке, а Ñакже анализ ÑÑоимоÑÑи инвеÑÑиÑий в ÑÑаÑÑап, ÑазмеÑеннÑй на одной из инвеÑÑиÑионнÑÑ Ð¿Ð»Ð°ÑÑоÑ
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ЦелÑÑ ÑабоÑÑ ÑвлÑеÑÑÑ Ð¾Ñенка ÑенÑабелÑноÑÑи оÑÑаÑли инвеÑÑиÑионнÑÑ Ð¿Ð»Ð°ÑÑоÑм на ÑоÑÑийÑком ÑÑнке, а Ñакже анализ ÑÑоимоÑÑи инвеÑÑиÑий в ÑÑаÑÑап, ÑазмеÑеннÑй на одной из инвеÑÑиÑионнÑÑ Ð¿Ð»Ð°ÑÑоÑ
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The aim of this work is to create a unique character design concept for an adventure game, as well as to produce visual presentation material: video recordings. The tasks to be addressed in the course of the work are: 1. Analyzing analogs of computer games with the aim of identifying techniques used to create the atmosphere of the virtual world and a ...
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2019
Рданной ÑабоÑе ÑазÑабаÑÑваеÑÑÑ Ð¿ÑÐ¾ÐµÐºÑ Ð½Ð¾Ð²Ð¾Ð³Ð¾ пÑÑепÑовода в ÑÑвоÑе ТоÑÑÑной доÑоги и железнодоÑожнÑÑ Ð¿ÑÑей. ÐÑÐ´ÐµÑ Ñеализовано ÑеÑÑÑÐµÑ Ð¿Ð¾Ð»Ð¾Ñное движение ÑÑанÑпоÑÑа в ÑазнÑÑ ÑÑовнÑÑ Ñ Ð¶ÐµÐ»ÐµÐ·Ð½Ð¾Ð ...
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Рданной ÑабоÑе ÑазÑабаÑÑваеÑÑÑ Ð¿ÑÐ¾ÐµÐºÑ Ð½Ð¾Ð²Ð¾Ð³Ð¾ пÑÑепÑовода в ÑÑвоÑе ТоÑÑÑной доÑоги и железнодоÑожнÑÑ Ð¿ÑÑей. ÐÑÐ´ÐµÑ Ñеализовано ÑеÑÑÑÐµÑ Ð¿Ð¾Ð»Ð¾Ñное движение ÑÑанÑпоÑÑа в ÑазнÑÑ ÑÑовнÑÑ Ñ Ð¶ÐµÐ»ÐµÐ·Ð½Ð¾Ð ...
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