Results 71 to 76 of about 103 (76)
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2018
The object of the study are the most iconic, expected and unique highly valued three-dimensional computer games. The goal of the work is the development of principles for selecting stylistics and directly the style itself for a single-user three-dimensional computer science fiction game in the subgenre of social science fiction with a unique flavor of ...
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The object of the study are the most iconic, expected and unique highly valued three-dimensional computer games. The goal of the work is the development of principles for selecting stylistics and directly the style itself for a single-user three-dimensional computer science fiction game in the subgenre of social science fiction with a unique flavor of ...
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  Тема магиÑÑеÑÑкой диÑÑеÑÑаÑии â ÐÑоекÑиÑование аÑмоÑÑеÑнÑÑ
опÑиÑеÑкиÑ
линий ÑвÑзи (ÐÐÐС) Ð´Ð»Ñ Ðекина и СанкÑ-ÐеÑеÑбÑÑга.   ÐбÑÐµÐºÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ â ÑнеÑгеÑиÑеÑкие и ÑеÑ
ниÑеÑкие Ñ
аÑакÑеÑиÑÑ ...
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2019
Рданной ÑабоÑе ÑаÑÑмоÑÑен ваÑÐ¸Ð°Ð½Ñ Ð¾Ð¿ÑимизаÑии пÑоÑеÑÑа ÑабоÑÑ Ñ Ð¿ÑедÑпÑеждениÑми о бÑаке. ÐÐ°Ð½Ñ Ð¾Ð±Ñие понÑÑÐ¸Ñ Ð¿Ð¾ ÑабоÑе Ñ Ð¿Ð¾ÑенÑиалÑнÑми неÑооÑвеÑÑÑвиÑми на пÑедпÑиÑÑии.
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Рданной ÑабоÑе ÑаÑÑмоÑÑен ваÑÐ¸Ð°Ð½Ñ Ð¾Ð¿ÑимизаÑии пÑоÑеÑÑа ÑабоÑÑ Ñ Ð¿ÑедÑпÑеждениÑми о бÑаке. ÐÐ°Ð½Ñ Ð¾Ð±Ñие понÑÑÐ¸Ñ Ð¿Ð¾ ÑабоÑе Ñ Ð¿Ð¾ÑенÑиалÑнÑми неÑооÑвеÑÑÑвиÑми на пÑедпÑиÑÑии.
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This work compares the combined and broken calculations of a leak of the instrumentation tube of the primary circuit into the intershell space using the KORSAR/GP and KUPOL-M software. The tasks that were solved during the study: 1. Testing the functionality of the universal interface KORSAR-KUPOL for performing a coupled calculation using the KORSAR ...
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2016
Ð¦ÐµÐ»Ñ ÑабоÑÑ: ÑазÑабоÑаÑÑ ÑекомендаÑии по ÑÑовеÑÑенÑÑÐ²Ð¾Ð²Ð°Ð½Ð¸Ñ Â«Ð¾Ð±ÑеÑоÑÑийÑкой ÑиÑÑÐµÐ¼Ñ Ð¾Ð¿Ð¾Ð²ÐµÑÐµÐ½Ð¸Ñ Ð¸ инÑоÑмиÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð½Ð°ÑÐµÐ»ÐµÐ½Ð¸Ñ Ð² меÑÑÐ°Ñ Ð¼Ð°ÑÑового пÑебÑÐ²Ð°Ð½Ð¸Ñ Ð»Ñдей (ÐÐСÐÐÐ)».
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Ð¦ÐµÐ»Ñ ÑабоÑÑ: ÑазÑабоÑаÑÑ ÑекомендаÑии по ÑÑовеÑÑенÑÑÐ²Ð¾Ð²Ð°Ð½Ð¸Ñ Â«Ð¾Ð±ÑеÑоÑÑийÑкой ÑиÑÑÐµÐ¼Ñ Ð¾Ð¿Ð¾Ð²ÐµÑÐµÐ½Ð¸Ñ Ð¸ инÑоÑмиÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð½Ð°ÑÐµÐ»ÐµÐ½Ð¸Ñ Ð² меÑÑÐ°Ñ Ð¼Ð°ÑÑового пÑебÑÐ²Ð°Ð½Ð¸Ñ Ð»Ñдей (ÐÐСÐÐÐ)».
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ЦелÑÑ ÑвлÑеÑÑÑ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð¸Ñ ÑÑавниÑелÑного анализа ÑазлиÑнÑÑ
моделей монеÑизаÑии компÑÑÑеÑнÑÑ
Ð¸Ð³Ñ Ð² ÑамкаÑ
инвеÑÑиÑионного пÑоекÑа по ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ ÐºÐ¾Ð¼Ð¿ÑÑÑеÑной игÑÑ Ð¸ ÑазÑабоÑка ÑекомендаÑий по ...
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