ON THE LEARNING ALGORITHM OF 2-PERSON ZERO-SUM MARKOV GAME
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Sanctuary to sinkhole and back again: video gaming and esport as a transition environment for young people at risk of marginalization. [PDF]
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Erratum: A Cross-Sectional Survey on Musculoskeletal Pain Among Professional and Non-Professional Gamers in Saudi Arabia: Associations with Gaming Genre, Duration, and Ergonomic Factors [Corrigendum]. [PDF]
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A 2-Person Game with Lack of Information on 1½ Sides
Mathematics of Operations Research, 1985We consider a repeated 2-person 0-sum game with incomplete information about the pay-off matrix. Player I (maximizer) knows the real pay-off matrix but he is uncertain about the beliefs of his opponent. We show that in this case the Aumann-Maschler results on incomplete information on one side no longer hold.
Sylvain Sorin, Shmuel Zamir
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A LINEAR PROGRAMMING MODEL FOR SOLVING COMPLEX 2‐PERSON ZERO‐SUM GAMES
Studies in Economics and Finance, 1990Two‐person zero‐sum game theory has long been a popular topic of research in business and economics. The purpose of this paper is to discuss how to convert a two‐person zero‐sum game into a linear programming problem and to present a computer simulation model for solving large bilateral zero‐sum games problems.
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