Results 241 to 250 of about 990,944 (268)
From virtual attachments to real-world fertility desires: emotional pathways in game character attachment and parasocial relationships. [PDF]
Qi Y, Jie G, Yun D, Zhuo DY.
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Exploring Serious Games in Supporting Postnatal Depression: Narrative Review.
Wang W, Penney E, Gay V, Garcia J.
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A LINEAR PROGRAMMING MODEL FOR SOLVING COMPLEX 2‐PERSON ZERO‐SUM GAMES
Two‐person zero‐sum game theory has long been a popular topic of research in business and economics. The purpose of this paper is to discuss how to convert a two‐person zero‐sum game into a linear programming problem and to present a computer simulation model for solving large bilateral zero‐sum games problems.
Mike C. Patterson
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On Stationary Strategies in Positive Stochastic 1 and 2 Person Games with General State Space
The paper deals with general state space dynamic programming problems with positive rewards. For two-person stochastic games with a special law of motion the existence of uniformly good stationary strategies is stated. The question, whether this is also true for games with an arbitrary law of motion, is left open, but the result can be applied to one ...
R. van Dawen
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A 2-Person Game with Lack of Information on 1½ Sides
Mathematics of Operations Research, 1985We consider a repeated 2-person 0-sum game with incomplete information about the pay-off matrix. Player I (maximizer) knows the real pay-off matrix but he is uncertain about the beliefs of his opponent. We show that in this case the Aumann-Maschler results on incomplete information on one side no longer hold.
Sylvain Sorin, Shmuel Zamir
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