The role of simulator immersion on learning and transfer of decision-making skill in sport. [PDF]
Hoyne ZG +5 more
europepmc +1 more source
Advances in 4D Representation: Geometry, Motion, and Interaction
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao +7 more
wiley +1 more source
The use of virtual reality technology among women undergoing intrauterine insemination: a randomized controlled study. [PDF]
Gholami G +3 more
europepmc +1 more source
Survey on Compositional 3D Indoor Scene Generation
This survey provides a comprehensive overview of compositional 3D indoor scene generation, introducing a unified framework for categorizing existing methods, comparing their strengths and limitations and identifying key challenges and future research directions.
H. I. I. Tam +7 more
wiley +1 more source
MSRCTNet: a novel multi-scale capsule triplet network for efficient redundant frame removal in wireless capsule endoscopy videos. [PDF]
Li Q +5 more
europepmc +1 more source
A Virtual Reality Intervention to Promote Uptake of Medications for Opioid Use Disorder in the Emergency Department Following Opioid-Involved Overdose Based on Input From People With Lived Experience: Development Study. [PDF]
Trost Z +10 more
europepmc +1 more source
The Use of Virtual Reality to Alter Physical Activity by Targeting the Built Environment. [PDF]
Spitzer AN, Graham DJ.
europepmc +1 more source
Virtual reality as a tool to enhance clinical psychology students' self-knowledge and self-awareness-a proof-of-concept study. [PDF]
Stige SH, Visted E.
europepmc +1 more source
Ultrasound strain mapping of the non-aneurysmal abdominal aorta for detecting age-related aortic stiffening. [PDF]
Dahlström K +6 more
europepmc +1 more source
Older adults' perspectives on using virtual reality to view nature landscapes in long-term care homes: a qualitative study. [PDF]
Chi YC, Hu HL, Wang SY, Chuang YH.
europepmc +1 more source

