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360-Degree Video Streaming and its Subjective Quality

SMPTE 2017 Annual Technical Conference and Exhibition, 2017
Traditional challenges for end-to-end streaming services are harder when considering 360° video content. One of these challenges relates to the lack of standardized methodologies for subjective 360° video quality assessment, especially for streaming services. This paper presents a methodology for 360° video streaming services, which inherits a lot from
Igor D. D. Curcio   +2 more
openaire   +1 more source

Saliency Prediction for 360-degree Video

2020 5th International Conference on Green Technology and Sustainable Development (GTSD), 2020
Saliency detection simulates human’s perception in locating crucial regions, enabling further processing for many practical applications. Even though saliency prediction for conventional 2D images and videos have been well developed, prediction on 360° contents is still challenging.
Chuong H. Vo   +4 more
openaire   +1 more source

Tile Priorities in Adaptive 360-Degree Video Streaming

2020
For video applications, tiled streaming is a popular way to deliver viewport dependent 360-degree video. Unfortunately, dynamic adaptation to network bandwidth fluctuations of such video streams is still a challenge. This paper proposes a method for managing in a controlled way the graceful quality degradation in DASH-based streaming systems to deliver
Igor D. D. Curcio   +3 more
openaire   +2 more sources

Directing attention in 360-degree video

IBC 2016 Conference, 2016
360° video and Virtual Reality are powerful techniques for giving viewers a sense of `Being There' [1], and are becoming increasingly popular. However, giving the viewer the freedom to look around also results in a reduced ability for filmmakers to direct the viewer's attention, a serious impediment to successfully telling a story within a 360 ...
A. Sheikh, A. Brown, M. Evans, Z. Watson
openaire   +1 more source

A 360-degree Video Player for Dynamic Video Editing Applications

ACM Transactions on Multimedia Computing, Communications, and Applications
360-degree videos introduce unique challenges to storytelling, especially if filmmakers want to draw the user’s attention to specific regions of the surrounding sphere to ensure the proper flow of narrative at any given time. For instance, at scene cuts, a user might lose track of a story if he/she looks toward a direction that prevents an
Gabriel De Castro Araújo   +4 more
openaire   +1 more source

The potential of 360-degree virtual reality videos to teach water-safety skills to children

Computers and Education, 2021
Won Sun Chen   +2 more
exaly  

360 Degree Video Caching with LRU & LFU

2021 IEEE 12th Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON), 2021
Md. Milon Uddin, Jounsup Park
openaire   +1 more source

Personalized 360-Degree Video Streaming

Proceedings of the 30th ACM International Conference on Multimedia, 2022
Yiyun Lu, Yifei Zhu 0001, Zhi Wang 0001
openaire   +1 more source

Impact of Immersive Virtual Reality Content Using 360-Degree Videos in Undergraduate Education

IEEE Transactions on Learning Technologies, 2022
Wooksung Kim, Jihyung Kim
exaly  

Evaluating the Factors Affecting QoE of 360-Degree Videos and Cybersickness Levels Predictions in Virtual Reality

Electronics (Switzerland), 2020
Sadique Ahmad   +2 more
exaly  

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