Results 61 to 70 of about 7,036 (259)
360-Degree Video Head Movement Dataset
While Virtual Reality applications are increasingly attracting the attention of developers and business analysts, the behaviour of users watching 360-degree (i.e. omnidirectional) videos has not been thoroughly studied yet. This paper introduces a dataset of head movements of users watching 360-degree videos on a Head-Mounted Display (HMD). The dataset
Xavier Corbillon +2 more
openaire +3 more sources
Here, we present a textile, wearable capacitive interface enabling multidirectional remote control by dynamically modulating electrode overlap and spacing via a freely gliding upper electrode. A forearm‐mounted prototype drives robotic and media tasks with 12–15 ms latency, maintains < 0.8% drift after 500 cycles, and remains stably functional at 90 ...
Cagatay Gumus +8 more
wiley +1 more source
Origami‐Inspired Structural Design for Aquatic‐Terrestrial Amphibious Robots
This work presents a lightweight amphibious origami robot actuated by a single shape memory alloy wire. A rigid foldable origami structure with displacement amplification enables efficient terrestrial crawling and aquatic swimming. The addition of fan‐shaped units allows controllable turning in both environments.
Weiqi Liu +5 more
wiley +1 more source
IntroductionLittle research has explored the experience of viewing sporting events in three-dimensional (3D) virtual reality (VR), whether at the time the sporting events are happening or at a later date.Materials and MethodsParticipants (n = 148) were ...
Paul Frewen +3 more
doaj +1 more source
A Soft Robotic Fish With a Dielectric Elastomer Actuator Body and Negative Stiffness Spine
This work introduces a bio‐mimetic soft robotic fish driven by fiber‐reinforced dielectric elastomer actuators integrated as its body. By prestretching this active skin against a flexible spine, a negative stiffness system is created, enabling large‐amplitude bending.
Markus Koenigsdorff +4 more
wiley +1 more source
Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki +2 more
wiley +1 more source
استخدام الفيديوهات ثلاثية الأبعاد 360 درجة على قنوات يوتيوب التعليمية الغامرة: بُعد جديد في التعلم [PDF]
تسعي ميتافرس مستقبليًا إلى ربط مستخدمي اليوتيوب، والإديوتيوبرز أي معلمي اليتويب، في كل زمان ومكان من خلال تكنولوجيا الفيديو المتقدمة، حيث أن دمج مقاطع الفيديو بخاصية 360 درجة على قنوات اليوتيوب التعليمية، يضيف درجة من التفاعل والانغماس، لا تستطيع ...
أماني رضا, مرام رجب
doaj +1 more source
Current extended virtual reality (VR) applications use 360-degree video to boost viewers' sense of presence and immersion. The quality of experience (QoE) effectiveness of 360-degree video in VR has often been related to many aspects.
Muhammad Shahid Anwar +6 more
doaj +1 more source
This work presents the MicroRoboScope, a highly integrated, compact, and portable microrobotic experimentation platform combining electromagnetic and acoustic actuation with real‐time visual feedback into a single, end‐to‐end device. The system enables closed‐loop control and tracking algorithm experimentation within an accessible and unified hardware ...
Max Sokolich +4 more
wiley +1 more source
Fuel‐free Cu2O‐based micromotors functionalized with β‐cyclodextrin actively remove bisphenol A from water under visible light. The cyclodextrin shell captures BPA and enhances micromotor motility, leading to faster degradation and higher overall removal than nonfunctionalized Cu2O and Cu2O@Au.
Luisa Natalia Cordoba Urresti +3 more
wiley +1 more source

