Results 231 to 240 of about 476,155 (267)
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ACM SIGSAM Bulletin, 1979
The key concepts of the SCRATCHPAD language are described, assessed, and illustrated by an example. The language was originally intended as an interactive problem solving language for symbolic mathematics. Nevertheless, as this paper intends to show, it can be used as a programming language as well.
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The key concepts of the SCRATCHPAD language are described, assessed, and illustrated by an example. The language was originally intended as an interactive problem solving language for symbolic mathematics. Nevertheless, as this paper intends to show, it can be used as a programming language as well.
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The potential of 360-degree virtual reality videos to teach water-safety skills to children
Computers and Education, 2021Paola Araiza-Alba +2 more
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A literature review on 360-degree video as an educational tool: towards design guidelines
Journal of Computers in Education, 2022Marie Evens
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A Survey on Adaptive 360° Video Streaming: Solutions, Challenges and Opportunities
IEEE Communications Surveys and Tutorials, 2020Abid Yaqoob +2 more
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State-of-the-Art in 360° Video/Image Processing: Perception, Assessment and Compression
IEEE Journal on Selected Topics in Signal Processing, 2020Mai Xu, Chen Li, Patrick Le Callet
exaly
360° videos in education – A systematic literature review on application areas and future potentials
Education and Information Technologies, 2023Philipp Rosendahl +2 more
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360 LiDAR + 360 RGB + 360 Thermal: Multimodal Targetless Calibration
2024 IEEE Intelligent Vehicles Symposium (IV)Khanh Bao Tran +2 more
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