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Teaching Students About Plagiarism Using a Serious Game (Plagi-Warfare): Design and Evaluation Study
BackgroundEducational games have been proven to support the teaching of various concepts across disciplines. Plagiarism is a major problem among undergraduate and postgraduate students at universities. ObjectiveIn this
Abejide Ade-Ibijola +6 more
doaj +1 more source
Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking
Spatial skills allow us to mentally imagine and manipulate objects and their spatial relations. These skills are crucial in both every day and expert tasks.
Aarohi Pathak +7 more
doaj +1 more source
Designing and Developing Interactive Learning Multimedia Using 3D Game Engine [PDF]
. This study mainly focuses on the process of designing and developing interactive learning media by using Unreal Development Kit, which basically consists of three main parts, i.e., designing 3D objects, designing 2D objects to be used as UI (User ...
Winarno, B. H. (Basuki)
core +3 more sources
Integrating Stereoscopic Video in 3D Games [PDF]
Recent advances in commercial technology increase the use of stereoscopy in games. While current applications display existing games in real-time rendered stereoscopic 3D, future games will also feature S3D video as part of the virtual game world, in interactive S3D movies, or for new interaction methods.
Schild, Jonas, Seele, Sven, Masuch, Maic
openaire +1 more source
The Impact of Presence on Learning Transfer Intention in Virtual Reality Simulation Game
The three-dimensional (3D) virtual reality content is widely used for educational and training purposes, and there has been interest in how virtual reality environments influence users’ learning effect.
Doo-Hun Choi, Ghee-Young Noh
doaj +1 more source
Critters in the Classroom: A 3D Computer-Game-Like Tool for Teaching Programming to Computer Animation Students [PDF]
The brewing crisis threatening computer science education is a well documented fact. To counter this and to increase enrolment and retention in computer science related degrees, it has been suggested to make programming "more fun" and to offer ...
Anderson, Eike F., McLoughlin, L.
core +1 more source
Personal Investigator: a Therapeutic 3D Game for Teenagers
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Brief Solution Focused Therapy (BSFT). It aims to help teenagers overcome mental health problems and engage with traditional mental health care services. It is predicted that the
David Coyle, Mark Matthews
openaire +2 more sources
Gamification has been widely used in training and enhancing cognitive ability, such as working memory and attention. For example, 3D games can enhance participants' working memory, thereby improving their learning efficiency, and the powerful immersion ...
Bo Wan +5 more
doaj +1 more source
COMP–PMEPA1 axis promotes epithelial‐to‐mesenchymal transition in breast cancer cells
This study reveals that cartilage oligomeric matrix protein (COMP) promotes epithelial‐to‐mesenchymal transition (EMT) in breast cancer. We identify PMEPA1 (protein TMEPAI) as a novel COMP‐binding partner that mediates EMT via binding to the TSP domains of COMP, establishing the COMP–PMEPA1 axis as a key EMT driver in breast cancer.
Konstantinos S. Papadakos +6 more
wiley +1 more source
Intelligent tutoring Module for a 3Dgame-based science e-learning platform
The three-dimensional (3D) game-based intelligent science tutoring system (GIST) is an e- learning platform for science. The individual complexity of 3D games and conventional intelligent tutoring systems (ITS) results in extra complexities in system ...
Donfeng Liu +3 more
doaj +1 more source

