Comparison of Shoulder Range of Motion Quantified with Mobile Phone Video-Based Skeletal Tracking and 3D Motion Capture—Preliminary Study [PDF]
Background: The accuracy of human pose tracking using smartphone camera (2D-pose) to quantify shoulder range of motion (RoM) is not determined. Methods: Twenty healthy individuals were recruited and performed shoulder abduction, adduction, flexion, or ...
Wolbert van den Hoorn +4 more
doaj +2 more sources
Spatiotemporal attention-based dance motion recognition and intelligent correction system using 3D motion capture [PDF]
Dance motion recognition and correction present unique challenges due to the subtle distinctions in movement execution that differentiate correct performance from flawed attempts.
Dan Wang, Derui Hong
doaj +2 more sources
Generating 3D product design models in real-time using hand motion and gesture [PDF]
This thesis was submitted for the degree of Master of Philosophy and awarded by Brunel University.Three dimensional product design models are widely used in conceptual design and in the early stage of prototyping during the design processes.
Orphanides, Stephan
core +7 more sources
Opponent processes in human motion perception: shear and compression sensitivity, induced motion and motion capture [PDF]
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Sensitivity to differential motion components, shearing and compressive (opposed) motion, was examined. The hypothesis that the visual system contains local
Roberts, Karl Anton
core +7 more sources
Enhancing silhouette-based human motion capture with 3D motion fields [PDF]
High-quality nonintrusive human motion capture is necessary for acquisition of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that they are able to accurately recover a large range of human motion from multiview video.
Christian Theobalt +3 more
openaire +3 more sources
Augmented reality using a 3D motion capturing suit [PDF]
In the paper, we propose an approach that immerses the human user in an Augmented Reality (AR) environment with the use of an inertial motion capturing suit and a Head Mounted Displays system. The proposed approach allows for full body interaction with the AR environment in real-time and it does not require the use of any markers or cameras.
Ionut Damian +3 more
openaire +2 more sources
A wearable motion capture device able to detect dynamic motion of human limbs
Current wearable motion capture technologies are unable to accurately detect dynamic motion of human limbs due to drift and instability problems. Here, the authors report a wearable motion capture device combining tri-axis velocity sensor and inertial ...
Shiqiang Liu +3 more
doaj +1 more source
Samba: A Real-Time Motion Capture System Using Wireless Camera Sensor Networks
There is a growing interest in 3D content following the recent developments in 3D movies, 3D TVs and 3D smartphones. However, 3D content creation is still dominated by professionals, due to the high cost of 3D motion capture instruments. The availability
Hyeongseok Oh, Geonho Cha, Songhwai Oh
doaj +1 more source
3D sign language recognition using spatio temporal graph kernels
3D Sign language recognition is challenging from capturing to recognition. 3D signs are a set of spatio temporal variations of hands and fingers with respect to face, head and torso. 3D motion capture technology has enabled us to capture these complex 3D
D. Anil Kumar +3 more
doaj +1 more source
Comparison of 3D scanned human models for off-body communications using motion capture [PDF]
Body area networks are complex to analyze as there are several channel mechanisms occurring simultaneously, i.e. environmental multipath together with body motion and close coupling between worn antennas and human tissue.
J. C. Batchelor +7 more
core +1 more source

