Results 31 to 40 of about 1,983,191 (362)
Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives [PDF]
Given a set of calibrated images of a scene, we present an approach that produces a simple, compact, and actionable 3D world representation by means of 3D primitives.
Tom Monnier +4 more
semanticscholar +1 more source
SCALABLE MULTI-PLATFORM DISTRIBUTION OF SPATIAL 3D CONTENTS [PDF]
Virtual 3D city models provide powerful user interfaces for communication of 2D and 3D geoinformation. Providing high quality visualization of massive 3D geoinformation in a scalable, fast, and cost efficient manner is still a challenging task ...
J. Klimke, B. Hagedorn, J. Döllner
doaj +1 more source
Cone-beam computed tomography cinematic rendering: clinical, teaching and research applications [PDF]
Cone-beam computed tomography (CBCT) is an essential imaging method that increases the accuracy of diagnoses, planning and follow-up of endodontic complex cases.
Mike Reis BUENO +5 more
doaj +1 more source
DiffRF: Rendering-Guided 3D Radiance Field Diffusion [PDF]
We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to directly generate ...
Norman Muller +5 more
semanticscholar +1 more source
MPS-NeRF: Generalizable 3D Human Rendering From Multiview Images [PDF]
There has been rapid progress recently on 3D human rendering, including novel view synthesis and pose animation, based on the advances of neural radiance fields (NeRF).
Xiangjun Gao +5 more
semanticscholar +1 more source
Super multiview (SMV) 3D displays with a directional diffuser can provide dense viewpoints, wide viewing angles and high image quality. However, traditional SMV 3D rendering pipelines have many disadvantages, such as high time costs, low image quality ...
Shujun Xing +4 more
doaj +1 more source
The artist collective Antes del Olvido formed in 2019 during the crisis in Chile to document significant locations of the protest as 3D models.
Matthias Johannes Pfaller Schmid
doaj +1 more source
Post-rendering 3D warping [PDF]
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in a fraction of a second, this information is sufficient for high quality re-rendering with cost independent of scene complexity.
William R. Mark +2 more
openaire +1 more source
GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds [PDF]
We present GANcraft, an unsupervised neural rendering framework for generating photorealistic images of large 3D block worlds such as those created in Minecraft.
Zekun Hao +3 more
semanticscholar +1 more source
Rendering Optimization for Mobile Web 3D Based on Animation Data Separation and On-Demand Loading
Based on advances in image processing technology and Web-enabling technologies for mobile devices, mobile Augmented Reality (AR) and Virtual Reality (VR) has developed rapidly.
Liang Li +4 more
doaj +1 more source

