Results 71 to 80 of about 1,983,191 (362)

Disordered but rhythmic—the role of intrinsic protein disorder in eukaryotic circadian timing

open access: yesFEBS Letters, EarlyView.
Unstructured domains known as intrinsically disordered regions (IDRs) are present in nearly every part of the eukaryotic core circadian oscillator. IDRs enable many diverse inter‐ and intramolecular interactions that support clock function. IDR conformations are highly tunable by post‐translational modifications and environmental conditions, which ...
Emery T. Usher, Jacqueline F. Pelham
wiley   +1 more source

Construction and Optimization of Three-Dimensional Disaster Scenes within Mobile Virtual Reality

open access: yesISPRS International Journal of Geo-Information, 2018
Because mobile virtual reality (VR) is both mobile and immersive, three-dimensional (3D) visualizations of disaster scenes based in mobile VR enable users to perceive and recognize disaster environments faster and better than is possible with other ...
Ya Hu   +9 more
doaj   +1 more source

Cloud-to-end Rendering and Storage Management for Virtual Reality in Experimental Education

open access: yesVirtual Reality & Intelligent Hardware, 2020
Background: Real-time 3D rendering and interaction is important for virtual reality (VR) experimental education. Unfortunately, standard end-computing methods prohibitively escalate computational costs.
Hongxin Zhang   +4 more
doaj   +1 more source

Measuring Visual Consistency in 3D Rendering Systems [PDF]

open access: yes, 2010
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuring the correctness of synthetic scenes generated by a rendering system of a
Brown, Ross   +2 more
core   +1 more source

Protein pyrophosphorylation by inositol pyrophosphates — detection, function, and regulation

open access: yesFEBS Letters, EarlyView.
Protein pyrophosphorylation is an unusual signaling mechanism that was discovered two decades ago. It can be driven by inositol pyrophosphate messengers and influences various cellular processes. Herein, we summarize the research progress and challenges of this field, covering pathways found to be regulated by this posttranslational modification as ...
Sarah Lampe   +3 more
wiley   +1 more source

Performance Improvement in Real-Time 3D Rendering Using OpenGL Fragment Shader and Unity Surface Shader

open access: yesITEGAM-JETIA
3D Objects with high geometric complexity are needed to create detailed visualization in video games. However, rendering 3D objects with high geometric complexity requires high computing resources, which can reduce the framerate. GPU-based rendering can
Eriq Muhammad Adams Jonemaro   +4 more
doaj   +1 more source

ITEM: Inter-Texture Error Measurement for 3D Meshes [PDF]

open access: yes, 2011
We introduce a simple and innovative method to compare any two texture maps, regardless of their sizes, aspect ratios, or even masks, as long as they are both meant to be mapped onto the same 3D mesh.
Fuentes Sánchez, David   +2 more
core   +3 more sources

Time after time – circadian clocks through the lens of oscillator theory

open access: yesFEBS Letters, EarlyView.
Oscillator theory bridges physics and circadian biology. Damped oscillators require external drivers, while limit cycles emerge from delayed feedback and nonlinearities. Coupling enables tissue‐level coherence, and entrainment aligns internal clocks with environmental cues.
Marta del Olmo   +2 more
wiley   +1 more source

An upstream open reading frame regulates expression of the mitochondrial protein Slm35 and mitophagy flux

open access: yesFEBS Letters, EarlyView.
This study reveals how the mitochondrial protein Slm35 is regulated in Saccharomyces cerevisiae. The authors identify stress‐responsive DNA elements and two upstream open reading frames (uORFs) in the 5′ untranslated region of SLM35. One uORF restricts translation, and its mutation increases Slm35 protein levels and mitophagy.
Hernán Romo‐Casanueva   +5 more
wiley   +1 more source

A binocular parallel rendering method for VR globes

open access: yesInternational Journal of Digital Earth, 2020
The scene-rendering mechanism based on binocular vision is one of the key techniques for the VR globe to achieve immersion-type visualization of global 3D scenes.
Wumeng Huang, Jing Chen, Mengyun Zhou
doaj   +1 more source

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