Results 71 to 80 of about 14,258 (262)
3D Viewpoint Estimation Based on Aesthetics
Research on viewpoint in 3D scenes has been a cutting-edge subject in computer vision and 3D scene understanding. Calculating a high quality 3D viewpoint in virtual scenes is conducive to a more comprehensive analysis of 3D graphic structure, which can ...
Yan Zhang, Guangzheng Fei, Gang Yang
doaj +1 more source
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
Swin3D++: Effective multi-source pretraining for 3D indoor scene understanding
Data diversity and abundance are essential for improving the performance and generalization of models in natural language processing and 2D vision. However, the 3D vision domain suffers from a lack of 3D data, and simply combining multiple 3D datasets ...
Yu-Qi Yang, Yu-Xiao Guo, Yang Liu
doaj +1 more source
Intelligent Sky Guardians (InSkyGuard) is introduced as a four‐drone swarm that autonomously detects, tracks, and safely captures rogue drones using a coordinated net system. Computer vision and leader–follower control architecture enable synchronized enclosure, while integrated failsafes enhance system reliability. Validated through closed‐environment
Joshua Hastings +6 more
wiley +1 more source
R3DS: Reality-Linked 3D Scenes for Panoramic Scene Understanding
We introduce the Reality-linked 3D Scenes (R3DS) dataset of synthetic 3D scenes mirroring the real-world scene arrangements from Matterport3D panoramas. Compared to prior work, R3DS has more complete and densely populated scenes with objects linked to real-world observations in panoramas.
Qirui Wu +4 more
openaire +2 more sources
Learning‐Based Soft Robotic Grasping: Recent Progress and Remaining Challenges
This review analyzes learning‐based soft robotic grasping from a pipeline‐oriented perspective, encompassing soft gripper design, multimodal sensing, and learning‐based planning and control. It surveys key neural network architectures and benchmark datasets and identifies critical challenges such as sim‐to‐real transfer, generalization, and continual ...
Arnab Majumder +3 more
wiley +1 more source
3D Question Answering for City Scene Understanding
3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks and outdoor roadside autonomous driving tasks, there has been limited exploration of city-level scene understanding
Penglei Sun +7 more
openaire +2 more sources
Solid Harmonic Wavelet Bispectrum for Image Analysis
The Solid Harmonic Wavelet Bispectrum (SHWB), a rotation‐ and translation‐invariant descriptor that captures higher‐order (phase) correlations in signals, is introduced. Combining wavelet scattering, bispectral analysis, and group theory, SHWB achieves interpretable, data‐efficient representations and demonstrates competitive performance across texture,
Alex Brown +3 more
wiley +1 more source
Neural Fields for Highly Accelerated 2D Cine Phase Contrast MRI
ABSTRACT 2D cine phase contrast (CPC) MRI provides quantitative information on blood velocity and flow within the human vasculature. However, data acquisition is time‐consuming, motivating the reconstruction of the velocity field from undersampled measurements to reduce scan times. In this work, neural fields are proposed as a continuous spatiotemporal
Pablo Arratia +7 more
wiley +1 more source
HexPlane Representation for 3D Semantic Scene Understanding
7 pages, 2 ...
Zeren Chen +5 more
openaire +2 more sources

