Results 271 to 280 of about 952,740 (352)

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

Enhanced episodic specificity and socioemotional content in older adults' everyday autobiographical thoughts. [PDF]

open access: yesProc Natl Acad Sci U S A
Puig Rivera VA   +6 more
europepmc   +1 more source

The cognitive neuroscience of ketamine in major depression. [PDF]

open access: yesBrain
Costi S   +4 more
europepmc   +1 more source

Drivers of intrapreneurship: an affective events theory viewpoint

Personnel Review, 2021
PurposeIn the current study framework, the authors test the underlying assumptions of affective events theory concerning the impact of job satisfaction and job insecurity driven by incivility on intrapreneurial behaviour.Design/methodology/approachData were collected with a sample of 510 employees from five organisations. All hypotheses were tested via
Yariv Itzkovich   +2 more
openaire   +2 more sources

Examining boss phubbing and employee outcomes through the lens of affective events theory

Aslib Journal of Information Management, 2021
PurposeIn this study, the impact of boss phubbing, or using a phone during interaction with subordinates, on important employee outcomes — work meaningfulness and employee phubbing behavior — through the mediating role of self-esteem threat was investigated using affective events theory.
Muhammad Nawaz Khan   +2 more
openaire   +2 more sources

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