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Implementing agile practices

Proceedings of the 12th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2018
Background: Implementing agile practices in software development processes promises to bring improvements in product quality and process productivity, but there are few reports of cases of failure to learn from. And more specifically, it is not always clear which practices work well in which contexts.Aims: In this paper we present the experience of ...
María Cecilia Bastarrica   +2 more
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Practices of an Agile Team

Agile 2008 Conference, 2008
In this article, the author presents agile practices - KPT, estimate retrospectives, positive strokes, iteration planning, darts, task kanban, and overtime tickets - that the author have actually practiced in a project where I worked as a Technical Lead.
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Becoming Agile: A Grounded Theory of Agile Transitions in Practice

2017 IEEE/ACM 39th International Conference on Software Engineering (ICSE), 2017
Agile adoption is typically understood as a one-off organizational process involving a staged selection of agile development practices. This view of agility fails to explain the differences in the pace and effectiveness of individual teams transitioning to agile development. Based on a Grounded Theory study of 31 agile practitioners drawn from 18 teams
Rashina Hoda, James Noble 0001
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Is agility out there?

Proceedings of the 28th ACM International Conference on Design of Communication, 2010
Game development is a very complex and multidisciplinary activity and surely the success of games as one of most profitable areas in entertainment domain could not be incidentally. The goal of this paper is to investigate if (and how) principles and practices from Agile Methods have been adopted in game development, mainly gathering evidences through ...
Fábio Petrillo, Marcelo Soares Pimenta
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Agile Practices in Project Management

2009
This chapter introduces agile project management as a way to improve the processes for software development in small organizations. The chapter contains a description of the main concepts and techniques used along with practical recommendations for their application in real situations.
John Gómez, Alejandro Núñez
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Storytelling in Interaction: Agility in Practice

2006
Johanna Hunt is a first year DPhil researcher and Associate Tutor at the University of Sussex, and a Research Assistant in Algorithms at the University of Hertfordshire. Her research is concerned with investigating the community of Agile Systems practitioners.
Johanna Hunt, Pablo Romero, Judith Good
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Agile practices in embedded systems

Proceedings of the compilation of the co-located workshops on DSM'11, TMC'11, AGERE! 2011, AOOPES'11, NEAT'11, & VMIL'11, 2011
In the software industry, the Agile movement has produced much discussion since its inception at the 2001 meeting in Snowbird, Utah. Although Agile practices have been applied quite widely in various software development environments, the field of embedded systems has seen relatively few Agile projects.
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Adopting agile practices

Proceedings of the 2006 conference on Pattern languages of programs, 2006
The increasing popularity of Agile approaches to software development forces an increasing number of organizations to deal with issues of Agile adoption (and adaptation). This paper lays some groundwork for a pattern language that will facilitate the transition to agility.
Amr Elssamadisy, David West
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A Practical Approach for Deploying Agile Methods

2006
Over the past years, a great number of organizations have started utilizing agile principles and practices in their software development [1, 2]. Despite of the promising experience reports, the deployment of agile practices is a challenging task which requires adjustment and dedication from all the stakeholders involved in the development process [3, 4]
Salo, Outi, Pikkarainen, Minna
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Agile Knowledge Management in Practice

2004
This paper describes some experiences with the implementation of knowledge management techniques in an agile development department. After placing the discussion in the context of the department tasks and resultant organisation, the experiences in managing the various, software engineering relevant, knowledge types are reviewed.
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