Results 51 to 60 of about 2,121 (207)
Using Virtual Soundwalk Approach for Assessing Sound Art Soundscape Interventions in Public Spaces
This paper discusses the soundscape assessment approaches to soundscape interventions with musical features introduced to public spaces as permanent sound art, with a focus on the ISO 12913 series, Method A for data collection applied in a laboratory ...
Tin Oberman +3 more
doaj +1 more source
Space is an important aspect of music composition that received little emphasis in certain periods of the history of Western music. However, in the twentieth century, electroacoustic music reintroduced this element by utilizing the different ...
Danilo Rossetti, Jônatas Manzolli
doaj +1 more source
Perceptual implications of different Ambisonics-based methods for binaural reverberation.
Reverberation is essential for the realistic auralisation of enclosed spaces. However, it can be computationally expensive to render with high fidelity and, in practice, simplified models are typically used to lower costs while preserving perceived ...
Isaac Engel +4 more
semanticscholar +1 more source
Diffuse-Field Equalisation of Binaural Ambisonic Rendering
Ambisonics has enjoyed a recent resurgence in popularity due to virtual reality applications. Low order Ambisonic reproduction is inherently inaccurate at high frequencies, which causes poor timbre and height localisation. Diffuse-Field Equalisation (DFE)
Thomas McKenzie +2 more
doaj +1 more source
Perceptually-Motivated Spatial Audio Codec for Higher-Order Ambisonics Compression [PDF]
Scene-based spatial audio formats, such as Ambisonics, are playback system agnostic and may therefore be favoured for delivering immersive audio experiences to a wide range of (potentially unknown) devices. The number of channels required to deliver high
C. Hold +3 more
semanticscholar +1 more source
This article discusses “Exposing the Invisible: A Brain-driven Audiovisual Walk”, an audiovisual installation that was part of the Digital Media Studio Project entitled Invisible Cities.
Adrian Barahona Rios +3 more
doaj +1 more source
Optimized Decoders for Mixed-Order Ambisonics
9 pages, 10 figures,
Aaron Heller +2 more
openaire +2 more sources
Dilated U-net based approach for multichannel speech enhancement from First-Order Ambisonics recordings [PDF]
We present a CNN architecture for speech enhancement from multichannel first-order Ambisonics mixtures. The data-dependent spatial filters, deduced from a mask-based approach, are used to help an automatic speech recognition engine to face adverse ...
A. Bosca +3 more
semanticscholar +1 more source
Cooperative music making in networked environments has been subject of extensive research, scientific and artistic. Networked music performance (NMP) is attracting renewed interest thanks to the growing availability of effective technology and tools for computer‐based communications, especially in the area of distance and blended learning applications.
Stefano Delle Monache +8 more
wiley +1 more source
Virtual Reality (VR) has been an active area of research in the development of interactive interventions for individuals with autism spectrum disorder (ASD) for over two decades.
Daniel Johnston +2 more
doaj +1 more source

