Results 41 to 50 of about 250 (175)
Design of a Configurable Acoustic Sensor Network for Privacy‐Compliant Urban Soundscape Recordings
ABSTRACT Environmental acoustics, particularly urban soundscape monitoring, has gained increasing consideration since the United Nations established the Sustainable Development Goals in 2015, and to an even greater extent with the rise of privacy concerns following the introduction of global regulations such as GDPR.
Paraskevi Kritopoulou +5 more
wiley +1 more source
This paper introduces RSoANU, a dataset of real multichannel room impulse responses (RIRs) obtained in a recording studio. Compared to the current publicly available datasets, RSoANU distinguishes itself by featuring RIRs captured using both a 32-channel
Grace Chesworth +2 more
doaj +1 more source
Virtual nature and well‐being: Exploring the potential of 360° VR
Abstract This proof‐of‐concept study investigates the potential of immersive 360° VR nature videos to enhance emotional well‐being and nature connectedness, focusing on their use as e‐health interventions within social marketing initiatives. The research examined four key variables: (i) presence, or the extent to which participants felt immersed in the
Wiebke Finkler +7 more
wiley +1 more source
The research explores the production and critical evaluation of two distinct mixes of “Dancing Ends”, a musical composition by Łukasz Pieprzyk. These mixes were engineered using two cutting-edge spatial sound technologies: Dolby Atmos and Ambisonics. The
Paweł MAŁECKI +2 more
doaj +1 more source
Ambisonics’ setup quality assessment through measurements and computations based on ITD and ILD functions using subbands and a Gammatone Filter Bank [PDF]
Poznan Supercomputing and Networking Center (PSNC) developed an ambisonic installation and workflow as part of audio-visual 8K VR 360° immersive media experiments.
Marcin Dąbrowski +3 more
doaj +1 more source
Reconstruction of three‐dimensional sound field system based on machine learning method
This research enhances 3D audio system reconstruction by developing a neural network model for optimal speaker signal allocation based on actual playback environments. The proposed model, trained with TensorFlow, significantly reduces mean square error and computation time by 25.27%, thereby improving computational efficiency and error performance in ...
Wei Zhang +3 more
wiley +1 more source
Improving Csound's Ambisonics decoders
This paper describes the efforts we devoted to improve Ambisonics decoders in Csound. Current version of the existing opcode, namely bformdec1, has some limitations that should be surpassed in order that the decoders better fulfill the Ambisonics criteria.
Zinemanas, Pablo +2 more
openaire +3 more sources
Sound localisation definition in parametrically and non-parametrically decoded first-order ambisonic systems [PDF]
This study assessed sound localisation definition in ambisonic systems using two-non-parametric and three parametric decoders, in a two-dimensional format. The sound samples were played back through eight loudspeakers arranged in a circle.
Jacek Majer
doaj +1 more source
L3DAS23: Learning 3D Audio Sources for Audio-Visual Extended Reality
The primary goal of the L3DAS (Learning 3D Audio Sources) project is to stimulate and support collaborative research studies concerning machine learning techniques applied to 3D audio signal processing.
Riccardo F. Gramaccioni +4 more
doaj +1 more source
A ‘New Social Virtuosity’; A Dissonant Manifest(o)
ABSTRACT This paper examines the intersection of music, creativity, and society through the lens of a critical and self‐critical appraisal of the here.here concert series; ongoing research‐led collaboration focusing on transdisciplinary approaches to experimental music with a focus on the socio‐politico‐environmental dynamics at play between all ...
J. Harry Whalley, Emmanuelle Waeckerlé
wiley +1 more source

