Results 11 to 20 of about 459,973 (391)
MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement [PDF]
This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible co-articulation or rely ...
Alexander Richard+4 more
semanticscholar +1 more source
ARCH++: Animation-Ready Clothed Human Reconstruction Revisited [PDF]
We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions.
Tong He+4 more
semanticscholar +1 more source
Deep Animation Video Interpolation in the Wild [PDF]
In the animation industry, cartoon videos are usually produced at low frame rate since hand drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop computational models that can automatically interpolate the in-between ...
Siyao Li+6 more
semanticscholar +1 more source
A Survey on Deep Learning for Skeleton‐Based Human Animation [PDF]
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning (DL) and deep reinforcement ...
Lucas Mourot+4 more
semanticscholar +1 more source
This visual essay portrays the artwork made for the short-film Garrano, directed by Vasco Sá and David Doutel, also creators of the film’s visual concept. Its narrative portrays a Garrano horse that is forced to pull a heavy load under a blazing sun, and
Vasco Sá, David Doutel
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3D Modelling with C2 Continuous PDE Surface Patches
In this paper, we present a new modelling method to create 3D models. First, characteristic cross section curves are generated and approximated by generalized elliptic curves.
Haibin Fu+7 more
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Unpaired motion style transfer from video to animation [PDF]
Transferring the motion style from one animation clip to another, while preserving the motion content of the latter, has been a long-standing problem in character animation.
Kfir Aberman+4 more
semanticscholar +1 more source
Simulation with position-based dynamics is very popular due to its high efficiency. However, it has the weaknesses of lacking details when too few vertices are involved in simulation and inefficiency when too many vertices are used for simulation.
Junheng Fang+5 more
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Under the background of “Internet Plus”, the innovation of the training mode of tourism management professionals in higher vocational colleges is discussed [PDF]
With the continuous development of society, China’s Internet science and technology and computer information technology are also developing and progressing. In this process, Internet technology has had a great impact on many professional fields, Internet
Liao Zichao
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An Empirical Study on Digital Media Technology in Film and Television Animation Design
Computer art and design of digital media technology as a typical cross-technology, combined with graphic images of modern multimedia technology, can show three-dimensional art content and animation design and production of natural affinity; therefore ...
Renfeng Jiang, Li Wang, S. Tsai
semanticscholar +1 more source