Results 251 to 260 of about 131,035 (291)
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Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance

European Conference on Computer Vision
In this study, we introduce a methodology for human image animation by leveraging a 3D human parametric model within a latent diffusion framework to enhance shape alignment and motion guidance in curernt human generative techniques.
Shenhao Zhu   +7 more
semanticscholar   +1 more source

LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control

arXiv.org
Portrait Animation aims to synthesize a lifelike video from a single source image, using it as an appearance reference, with motion (i.e., facial expressions and head pose) derived from a driving video, audio, text, or generation.
Jianzhu Guo   +6 more
semanticscholar   +1 more source

AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation

arXiv.org
In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages.
Huawei Wei, Zejun Yang, Zhisheng Wang
semanticscholar   +1 more source

Animal animation

Philosophia, 2001
The original publication can be found at www.springerlink.com ; Andrew ...
openaire   +2 more sources

Animal Models

2012
Five well-established animal models in influenza research are discussed in a schematic fashion. Although there are clear parallels between these models, like viruses used, housing and handling conditions under biosafety conditions, routes of virus inoculation, sampling strategies, and necropsy techniques (mostly elaborated on in Subheading 4), each of ...
Veldhuis Kroeze, Edwin   +2 more
openaire   +3 more sources

Realistic Speech-Driven Facial Animation with GANs

International Journal of Computer Vision, 2019
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features.
Konstantinos Vougioukas   +2 more
semanticscholar   +1 more source

EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation

Computer Vision and Pattern Recognition
Recent work on human animation usually involves audio, pose, or movement maps conditions, thereby achieves vivid animation quality. However, these methods often face practical challenges due to extra control conditions, cumbersome condition injection ...
Rang Meng   +3 more
semanticscholar   +1 more source

Seenomaly: Vision-Based Linting of GUI Animation Effects Against Design-Don't Guidelines

International Conference on Software Engineering, 2020
GUI animations, such as card movement, menu slide in/out, snack-bar display, provide appealing user experience and enhance the usability of mobile applications.
Dehai Zhao   +6 more
semanticscholar   +1 more source

Animal’s People: Animal, Animality, Animalisation

2017
Indra Sinha’s Animal’s People tells the story of Animal, an animal who is human. He is a severely disabled boy living in a fictional city modelled on Bhopal in India. Animal has a twisted back that forces him to walk on all fours as if an animal, and this chapter reads his disfigured body as a symbol of an exploited body politic, an interrogation of ...
openaire   +1 more source

Warp-guided GANs for single-photo facial animation

ACM Transactions on Graphics, 2018
This paper introduces a novel method for realtime portrait animation in a single photo. Our method requires only a single portrait photo and a set of facial landmarks derived from a driving source (e.g., a photo or a video sequence), and generates an ...
Jiahao Geng   +4 more
semanticscholar   +1 more source

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