Results 261 to 270 of about 460,674 (393)
Age-friendly design framework for information animations: a mixed-method research validation. [PDF]
Yang X, Gan F.
europepmc +1 more source
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran+3 more
wiley +1 more source
Exploring Students' Learning Experiences Under the China-Korea Cooperative Teaching Model: A Positive Psychology Perspective. [PDF]
Song L, Huang Z, Cao L, Yang S.
europepmc +1 more source
Computer animation of human walking: a survey [PDF]
Franck Multon+3 more
openalex +1 more source
“A simple 1D transfer matrix model of a battery is introduced and parametrized using harvested individual cell components at 0 % and 100 % SoC. This model allows for the calculation of group velocity and attenuation. The results of the model show good agreement with measured values, highlighting increased attenuation and group velocity at the ...
Simon Feiler+3 more
wiley +1 more source
Animation et attentes des personnes âgées en institution
Alexandre Manoukian
openalex +1 more source
Drucker-prager elastoplasticity for sand animation
G. Klár+6 more
semanticscholar +1 more source