Results 81 to 90 of about 117,941 (266)

Toward “Reciprocal Legitimation” between Shakespeare’s Works and Manga [PDF]

open access: yes, 2016
In April 2014, Nihon Hoso Kyokai (NHK: Japan Broadcasting Company) aired a short animated film titled “Ophelia, not yet”. Ophelia, in this animation, survives, as she is a backstroke champion.
Yoshihara Yukari, 吉原 ゆかり
core   +2 more sources

Materialising Design Fictions: Exploring Music Memorabilia in a Metaverse Environment

open access: yesInformation Systems Journal, Volume 35, Issue 6, Page 1662-1678, November 2025.
ABSTRACT This paper addresses the challenge posed by the high cost and extensive time commitment required for Metaverse platform development by proposing an innovative, process‐centric methodology. Traditional approaches to creating such platforms are hindered by both limited expertise and significant resource investments, exposing substantial ...
M. Lycett   +4 more
wiley   +1 more source

SHUUJOSHI WA DAN NO DALAM ANIME SAILOR MOON [PDF]

open access: yes, 2016
Penelitian ini merupakan yang membahas tentang Shuujoshi Wa dan No dalam Anime Sailor Moon. Joshi merupakan merupakan kelas kata dalam bahasa Jepang yang disebut fuzokugo, yaitu kelas kata yang dipakai setelah suatu kata untuk menunjukkan hubungan ...
Hajar, Nabilla Imarotussuady
core  

European Court of Human Rights : Pendov v. Bulgaria [PDF]

open access: yes, 2020
The European Court of Human Rights (ECtHR) has delivered a judgment in which if found, apart from a violation of Article 1 of the First Protocol to the European Convention on Human Rights (ECHR), a breach of the applicant’s right to freedom of expression
Voorhoof, Dirk
core   +2 more sources

Mountainous vegetation succession and land use during the last millennium in the Peloponnese (southern Greece): Environmental change and economic development in an isolated periphery

open access: yesJournal of Quaternary Science, Volume 40, Issue 7, Page 1269-1284, October 2025.
ABSTRACT Mediterranean mountainous areas and their valuable natural resources have long been attractive to human societies. The Peloponnese (southern Greece), with its complex topographic and climatic variability, has been the scenery for the development of numerous human communities.
Katerina Kouli   +11 more
wiley   +1 more source

From Pronoun to Identity: Tracing the History of the Word Otaku [PDF]

open access: yes, 2019
Words are vessels of power; the power to convey meaning. Words can give shape to the identity of a group, and the same word can stereotype one for generations. This research paper is about one such word – ‘Otaku’.
Garg, Siddharth
core  

Sleep and Dreams as Reflected by Science Fiction Literature and Films—Anything to Learn From?

open access: yesJournal of Sleep Research, Volume 34, Issue 5, October 2025.
ABSTRACT Sleep and dreams are frequent themes in science fiction (Sci‐Fi) literature and films, often used to explore questions about consciousness, reality, technology and the human experience. Sci‐Fi authors and filmmakers utilise the enigmatic nature of sleep and dreams to blur the boundaries between reality and imagination, raising philosophical ...
Dieter Riemann   +4 more
wiley   +1 more source

Spartan Daily, February 19, 2015 [PDF]

open access: yes, 2015
Volume 144, Issue 12https://scholarworks.sjsu.edu/spartandaily/2099/thumbnail ...
San Jose State University, School of Journalism and Mass Communications
core   +1 more source

Spartan Daily, February 20, 2020 [PDF]

open access: yes, 2020
Volume 154, Issue 13https://scholarworks.sjsu.edu/spartan_daily_2020/1012/thumbnail ...
San Jose State University, School of Journalism and Mass Communications
core   +1 more source

Logging In and Staying On: Exploring Immersive Virtual Influencers and How They Drive Consumers' Immersive Time

open access: yesJournal of Consumer Behaviour, Volume 24, Issue 5, Page 2597-2624, September 2025.
ABSTRACT This study explores the role of virtual influencers (VIs) as critical touchpoints for enhancing consumers' “Immersive Time (ImT)”—the time spent on virtual reality‐empowered immersive platforms. By blurring the lines between virtual and physical‐world experiences, immersive platforms transform VIs into “Immersive Virtual Influencers (IVIs ...
Henrietta Batinovic   +3 more
wiley   +1 more source

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