Results 211 to 220 of about 35,749 (253)

Eye Movements, Item Modality, and Multimodal Second Language Vocabulary Learning: Processing and Outcomes

open access: yesLanguage Learning, Volume 76, Issue 2, Page 528-564, June 2026.
Abstract This study examined second language vocabulary processing and learning in reading only (RO) versus reading while listening (RWL). 119 English learners read or read‐while‐listening to a story embedded with 25 pseudowords, 10 times each, and had their eye movements tracked.
Jonathan Malone   +3 more
wiley   +1 more source

Epistemic authenticity

open access: yesNoûs, Volume 60, Issue 2, Page 413-432, June 2026.
Abstract There are better and worse ways to acquire epistemic virtues and more generally to be disposed to change or maintain one's epistemic dispositions over time. This is a dimension along which one might be better or worse as an epistemic agent that, we argue, cannot be explained with reference to current normative categories in epistemology but ...
Laura Frances Callahan, Michael C. Rea
wiley   +1 more source

Virtual Reality Body Exposure and Attentional Bias Modification in the Treatment of Adolescents With Anorexia Nervosa. [PDF]

open access: yesClin Psychol Psychother
Ascione M   +11 more
europepmc   +1 more source

Use of computer vision analysis for labeling inattention periods in EEG recordings with visual stimuli. [PDF]

open access: yesSci Rep
Isaev DY   +8 more
europepmc   +1 more source

Prediction-based attention computing: a proof of concept study. [PDF]

open access: yesVirtual Real
Arthur T   +7 more
europepmc   +1 more source

GazeCapsNet: A Lightweight Gaze Estimation Framework. [PDF]

open access: yesSensors (Basel)
Muksimova S   +4 more
europepmc   +1 more source

Adaptive Linear Regression for Appearance-Based Gaze Estimation

IEEE Transactions on Pattern Analysis and Machine Intelligence, 2014
We investigate the appearance-based gaze estimation problem, with respect to its essential difficulty in reducing the number of required training samples, and other practical issues such as slight head motion, image resolution variation, and eye blinking.
Feng Lu, Yusuke Sugano, Yoichi Sato
exaly   +3 more sources

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