Results 11 to 20 of about 1,197 (66)

Image-based virtual tours and 3D modeling of past and current ages for the enhancement of archaeological parks: The VisualVersilia 3D project [PDF]

open access: yes, 2017
The research project VisualVersilia 3D aims at offering a new way to promote the territory and its heritage by matching the traditional reading of the document and the potential use of modern communication technologies for the cultural tourism. Recently,
Castagnetti, Cristina   +2 more
core   +2 more sources

SPECIALE TFA

open access: yesArcheomatica, 2018
An ovierview of the activity developed during Techologyforall 4h edition.
Redazione Archeomatica
doaj   +5 more sources

Large-scale 3D printing with cable-driven parallel robots [PDF]

open access: yes, 2017
Gantry robots and anthropomorphic arms of various sizes have already been studied and, while they are in use in some parts of the world for automated construction, a new kind of wide workspace machinery, cable-driven parallel robots (CDPR), has emerged ...
Barrado, Mikel   +6 more
core   +1 more source

Site, artefacts and landscape: Prehistoric Borg in-Nadur, Malta [PDF]

open access: yes, 2011
In the past decade, Computer Graphics have become strategic for the development of projects aimed at the interpretation of archaeological evidence and the dissemination of scientific results to the public. Among all the solutions available, the use of
Cultrera, Dalma   +2 more
core   +4 more sources

Integrated three-dimensional models for noninvasive monitoring and valorization of the Morgantina silver treasure (Sicily) [PDF]

open access: yes, 2016
The Morgantina silver treasure belonging to the Archaeological Museum of Aidone (Sicily) was involved in a three-dimensional (3-D) survey and diagnostics campaign for monitoring the collection over time in anticipation of their temporary transfer to ...
ALBERGHINA, Filippo   +9 more
core   +1 more source

Phone vs. Tangible in museums: A comparative study [PDF]

open access: yes, 2018
Despite years of HCI research on digital technology in museums, it is still unclear how different interactions impact on visitors’. A comparative evaluation of smart replicas, phone app and smart cards looked at the personal preferences, behavioural ...
Capurro Carlotta   +8 more
core   +1 more source

Towards a 3D digital model for management and fruition of Ducal Palace at Urbino. An integrated survey with mobile mapping [PDF]

open access: yes, 2022
none1noThe digitization is the first feat of safety, knowledge and management of Cultural Heritage. The technological development has produced a complexity increase to manage the big data acquired. This paper shows the best practices for the digitization

core   +1 more source

Exploring the potential of the internet of things at a heritage site through co-design practice [PDF]

open access: yes, 2019
Our multidisciplinary team faced the challenge of creating an engaging visiting experience for Chesters museum that hosts John Clayton’s collection of Roman antiquities found along Hadrian’s Wall.
Dulake, Nick   +5 more
core   +1 more source

Arte Digitale: espressione di un valore innovativo ancora da scoprire [PDF]

open access: yes, 2023
Digitization as the starting point for a new way of expressing museum potential: from 3D for conservation and use, through the blockchain to guarantee traceability and security up to NFTs for ...
Giorgio Rea
core   +7 more sources

Intervista a Danilo Prosperi, curatore di Polo Museale dell’Abruzzo 3D Project. I Capolavori dell’arte abruzzese in 3D e Virtual Tour dei principali Musei dell’Abruzzo.

open access: yesArcheomatica, 2018
The project, born from an idea of the Polo Museale dell'Abruzzo, in the person of the Director Dott.ssa Lucia Arbace, under the supervision of the RUP of the Project, Dr.
Redazione Archeomatica
doaj   +3 more sources

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