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Artificial Beings in Archaeology: Bridging Historical Reality and Digital Simulation
The "Johannes" project represents an innovative intersection of archaeology and artificial intelligence, aiming to reconstruct and simulate the consciousness of a medieval individual based on extensive archaeological data.
Stefano Bertoldi, Marco Valenti
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For several decades now, we have been living through rapidly accelerating technological change, at a moment in history in which digitization is remaking the relationship between knowledge and humanity.
Luca Baraldi
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Rome Reborn 4.0: A virtual tour into the heart of the Eternal City [PDF]
Michele Fasolo
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Il patrimonio culturale audiovisivo: il Restauro Digitale. Archeomatica
2010La memoria filmica del passato è conservata sui nastri custoditi negli archivi e nelle cineteche. Con il passare del tempo i supporti magnetici si deteriorano e il rischio di perdere un immenso patrimonio documentale e culturale è elevato. Attraverso l’utilizzo di tecniche e strumenti adeguati si può procedere con il restauro digitale degli ...
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The Archeomatica Project: towards a new application of computer graphics in archaeology
2008SANGREGORIO E +2 more
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"Vedere per capire". Una nuova sinergia tra informatica ed archeologia: il progetto Archeomatica
2007Filippo Stanco, TANASI, Davide
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