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Resuscitation artefact

Resuscitation, 1988
This article provides a selective review of the literature concerning pathological lesions attributed to resuscitation and considers their medico-legal implications. Illustrative cases of interpretational problems are cited. The importance of the pathologist's awareness prior to autopsy of an attempt at, and the nature of, resuscitation is emphasized.
S, Leadbeatter, B, Knight
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Triggering artefacts

AI & Society, 1995
The paper presents a general critique of the use of conceptual frameworks in design, illustrated by the well known synchronous/asynchronous, co-located/non-co-located framework. It argues that while frameworks are a necessary and inevitable starting point for design, the business of tailoring and adapting them to specific situations need not be ad hoc ...
Mogensen, Preben Holst, Robinson, Mike
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ARTEFACTS

Ethnographic Praxis in Industry Conference Proceedings, 2013
When an idea is cast into the world, others are able to play with it, learn from it, expand, discuss, replicate or challenge it. The idea becomes shareable. EPIC Artefacts are a way to put ethnographic ideas out in the world. From research, design, and teaching tools, new methodologies, ways of thinking, and communicating, to finished products and ...
ALICIA DORNADIC, ADAM DRAZIN
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Artefacts

2019
This chapter will describe the technical assumptions that produce artefacts and explain acoustic shadowing, enhancement, and reverberation, including the origin of A- and B-lines. It will also describe near-field, side lobe, and mirror image artefacts and how to avoid them.
Russell Barber, Nick Fletcher
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Artefacts and Living Artefacts

Environmental Values, 2003
The concept of an artefact is central to several bioethical arguments. In this paper, I analyse this concept with respect to living and also non-living entities. It is shown that a close relationship between bringing an entity into existence and its intentional modification is necessary for its artefactuality.
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Performative artefacts

Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, 2009
This paper argues for a relational view of collaboration in User-Centered Design activities. It argues that artefacts of different kinds are performative in making both users and designers perform in particular ways. In this way, it treats a case of a "catastrophic" user workshop as a heterogeneous enactment of relations rather than a case of having e ...
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