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Towards a General Theory of Fighting Arts
[EN] The fighting arts is an interesting area for researchers from many scientific disciplines around the world...
Wojciech J. Cynarski
semanticscholar +9 more sources
General Music as General Arts [PDF]
David A. Williams
openaire +2 more sources
Generative Art with Swarm Landscapes [PDF]
We present a generative swarm art project that creates 3D animations by running a Particle Swarm Optimization algorithm over synthetic landscapes produced by an objective function. Different kinds of functions are explored, including mathematical expressions, Perlin noise-based terrain, and several image-based procedures.
Diogo de Andrade+3 more
openaire +4 more sources
Quantum music, quantum arts and their perception [PDF]
The expression of human art, and supposedly sentient art in general, is modulated by the available rendition, receiving and communication techniques. The components or instruments of these techniques ultimately exhibit a physical, in particular, quantum layer, which in turn translates into physical and technological capacities to comprehend and utilize
arxiv +1 more source
Embodied engagement in arts research [PDF]
The focus of this paper is to argue the case for embodied ways of knowing in arts research. Recognition of embodied ways of knowing and embodied research has been relatively recent.
Barbour, Karen
core +2 more sources
The art in general practice [PDF]
How many of us still pursue our creative interests to the same degree that we did on entering medical school; and how many of us slowly abandoned our passions as our thoughts and time became filled with medicine, with exams, with patients, and with the never-ending guidelines?
openaire +2 more sources
Abstract Background Generative art is created by a system that operates autonomously, or semi-autonomously, rather than directly by the artist. The artist creates the system and establishes parameters that affect the outcome, but the outcome itself emerges from the system rather than from the artist.
openaire +4 more sources
Quantifying Confounding Bias in Generative Art: A Case Study [PDF]
In recent years, AI generated art has become very popular. From generating art works in the style of famous artists like Paul Cezanne and Claude Monet to simulating styles of art movements like Ukiyo-e, a variety of creative applications have been explored using AI.
arxiv
E-learning model for art education: Case study in Iran [PDF]
According to the characteristics of art, art education according to Bloom's classification, should take place at high and close to the level of creativity. E-learning related to the subject of art is different from ordinary E-learning. In this paper, a general circular model for E-learning for art education is presented, a case study which has been ...
arxiv