Results 181 to 190 of about 246,748 (291)
Reflexive thematic analysis and men's embodiment following injury or illness: A worked example
Abstract Reflexive thematic analysis (reflexive TA) originated within psychology and the social sciences and has become an increasingly popular qualitative analytic method across a range of disciplines. In this article, we offer a brief methodological guide for researchers hoping to use the method, suitable for beginners through to those experienced in
Gareth Terry, Nikki Hayfield
wiley +1 more source
“Because everybody's different”: Co‐designing body donor program consent processes
Abstract While it is broadly accepted that body donation for anatomical education should rely on informed consent, consent processes vary substantially. Best practice guidelines for body donation are typically published by anatomical societies and may not reflect details valued by prospective donors or the educators and students who utilize donor ...
Georgina C. Stephens
wiley +1 more source
A dual branch feature extraction network for heart sound signal analysis. [PDF]
Chen H, Gu W.
europepmc +1 more source
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
A two-stage architecture for soundscape classification and preservation. [PDF]
Di Loreto S, Montelpare S.
europepmc +1 more source
Audio Digital Equalizer 2/3 Octave Using OMAP–137 as the Signal Processor with Digital [PDF]
Hartono Pranjoto, Adrian Suryadinata
openalex
A practical guide to using diary methods in qualitative research
Abstract The use of qualitative methods is growing in anatomical sciences education. While common qualitative methods such as interviews and focus groups can provide rich insights into participant experiences, there is a wide variety of other qualitative methods that are ideal for different research topics.
Georgina C. Stephens +2 more
wiley +1 more source
Using Android Smartphones to Collect Precise Measures of Reaction Times to Multisensory Stimuli. [PDF]
Roussel U +4 more
europepmc +1 more source
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source

