Results 51 to 60 of about 246,748 (291)
Transformer-based autoencoder with ID constraint for unsupervised anomalous sound detection
Unsupervised anomalous sound detection (ASD) aims to detect unknown anomalous sounds of devices when only normal sound data is available. The autoencoder (AE) and self-supervised learning based methods are two mainstream methods.
Jian Guan +6 more
doaj +1 more source
Frame Theory for Signal Processing in Psychoacoustics
This review chapter aims to strengthen the link between frame theory and signal processing tasks in psychoacoustics. On the one side, the basic concepts of frame theory are presented and some proofs are provided to explain those concepts in some detail ...
A. Bregman +74 more
core +1 more source
A new digital audio system design to cope with High Audio Scene (HAS) encoding technology for all round applications [PDF]
A brand new audio signal processing technology namely 'High Audio Scene (HAS)' has been developed to compensate the inadequacies of Dolby Digital formats that widely used in daily life audio processing systems.
Ip, PWH, Ip, RWL
core +1 more source
Dengue infection alters mosquito flight behavior, enabling detection using machine learning classifiers. This study analyzes 3D flight trajectories and evaluates multiple models, showing that longer sequence lengths improve classification performance.
Nouman Javed +3 more
wiley +1 more source
In the contemporary era, blind source separation has emerged as a highly appealing and significant research topic within the field of signal processing. The imperative for the integration of blind source separation techniques within the context of beyond
Sam Ansari +4 more
doaj +1 more source
Special Issue on Model-based and Data-Driven Audio Signal Processing [PDF]
openalex +1 more source
Wearable Haptic Feedback Interfaces for Augmenting Human Touch
The wearable haptic feedback interfaces enhance user experience in gaming, social media, biomedical instrumentation, and robotics by generating tactile sensations. This review discusses and categorizes current haptic feedback interfaces into force, thermal, and electrotactile stimulation‐based haptic feedback interfaces, elucidating their current ...
Shubham Patel +3 more
wiley +1 more source
Augmenting Environmental Interaction in Audio Feedback Systems
Audio feedback is defined as a positive feedback of acoustic signals where an audio input and output form a loop, and may be utilized artistically. This article presents new context-based controls over audio feedback, leading to the generation of desired
Seunghun Kim +2 more
doaj +1 more source
IMPLEMENTING THE FADE-IN AUDIO EFFECT FOR REAL-TIME COMPUTING [PDF]
Audio fading is performed in order to smoothly modify over time the level of an audio signal. In particular, the fade-in audio effect designates a grad-ually increase in the audio volume, starting from silence. In practice, audio fading is mostly carried
Lucian LUPŞA-TĂTARU
doaj +1 more source
A zero-cost, real-time, Windows signal laboratory [PDF]
This paper introduces a Windows-based signal capture, display, and waveform synthesis package called “Win-eLab”. The software is able to run on a conventional desktop or laptop with no additional hardware, and can perform real-time Fourier analysis on ...
Leis, John W., Snook, Chris
core +1 more source

