Results 71 to 80 of about 865,410 (187)

Networked microcontrollers for accessible, distributed spatial audio

open access: yesFrontiers in Virtual Reality
State-of-the-art systems for spatial and immersive audio are typically very costly, being reliant on specialist audio hardware capable of performing computationally intensive signal processing and delivering output to many tens, if not hundreds, of ...
Thomas Albert Rushton   +4 more
doaj   +1 more source

Audio Deepfake Detection: What Has Been Achieved and What Lies Ahead

open access: yesSensors
Advancements in audio synthesis and manipulation technologies have reshaped applications such as personalised virtual assistants, voice cloning for creative content, and language learning tools.
Bowen Zhang   +3 more
doaj   +1 more source

Affordances and Constraints in Interactive Audio / Visual Systems [PDF]

open access: yesEAI Endorsed Transactions on Creative Technologies, 2020
Nuno Correia, Raul Masu
doaj   +1 more source

Efficient Audio Systems [PDF]

open access: yes, 2018
A modern audio reproduction system comprises of one input block, the input signal, and three hardware blocks, the power supply, the power amplifier and the loudspeaker. The system is meant to handle an infinite combination of sine waves within the audible range, 20 Hz to 20 kHz, with a dynamic range of up to 120 dB. Being able to do this with low Total
openaire  

The First Cadenza Challenge: Perceptual Evaluation of Machine Learning Systems to Improve Audio Quality of Popular Music for Those with Hearing Loss. [PDF]

open access: yesTrends Hear
Bannister S   +10 more
europepmc   +1 more source

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