Results 101 to 110 of about 501,196 (254)
Analyzing Crowd- and Screen-Based Exploration Behavior Compared to HMD Viewing in 360° Videos
Introduction: Omnidirectional videos (ODV) have become increasingly relevant in multimedia research and applications. Most prior studies focused on viewing these videos with head-mounted displays (HMDs) in controlled lab environments, requiring complex ...
Stephan Fremerey +3 more
doaj +1 more source
La evolución de un término relacionado con un producto de consumo en las redes sociales, en los medios de comunicación en Internet y en el cine puede crecer de forma paralela a como lo haría su mercado.
Antonio Sanjuán Pérez +2 more
doaj +1 more source
ABSTRACT This article examines the use of promotional interviews (“promos”) in American professional wrestling of the 1980s. I argue that promos introduced a vocal modality into a form of sports entertainment that, as Roland Barthes ([1957] 1972) showed in Mythologies, had always been dominated by visual spectacle. I then undertake a focused linguistic
Jens Kjeldgaard‐Christiansen
wiley +1 more source
Abstract This article puts forward a new methodology in artistic education. It is based on scientific utopia as it aims for the implementation in schools of the cátedras de la Boniteza (the Boniteza's Art Chair), where an inhabiting artist changes the institution from within through the development of quality art projects.
José María Mesías‐Lema
wiley +1 more source
Assessing Quality Differences for 8K/UHD-2 and 4K/UHD-1 HDR Video Based on Viewing Distance
One of the elements influencing users’ perception of video quality is the viewing distance. Although TVs have grown in size and resolution, viewers’ watching behavior and living room conditions have not changed equally and therefore viewers
Dominik Keller +2 more
doaj +1 more source
Straight from the horse’s mouth: children’s reception of dubbed animated films in Spain [PDF]
Reception studies in the field of audiovisual translation (AVT) have increased considerably in the last two decades, including the target viewer in the picture.
de los Reyes Lozano, Julio
core
Toward Hybrid Studio‐Based Learning Environments: A Sociomaterial Exploration of Design Education
Abstract This article explores how hybrid learning (HL) can be successfully integrated into the practice‐based visual communication design (VCD) curriculum at Stellenbosch University (SU), South Africa, to enhance future teaching, learning, and curriculum renewal. This was approached from a sociomaterial perspective.
Karolien Perold‐Bull
wiley +1 more source
Issues in cross-cultural studies of advertising audiovisual material [PDF]
This article presents an approach to cross-cultural studies of advertising audiovisual material that departs from the typical rigid marketing models.
Desmarais, Fabrice
core +1 more source
ABSTRACT Aim To explore surrogate decision‐making practices regarding end‐of‐life care for people with dementia in Korean long‐term care hospitals from the perspective of healthcare providers. Design A qualitative descriptive study. Methods The data were collected through individual semi‐structured interviews with 24 healthcare providers (physicians ...
Hyejin Kim +3 more
wiley +1 more source
This pilot study explored the use of an online escape room at RWTH Aachen University Hospital (UKA Escape) as an icebreaker. The game was developed for the introductory day of an international program aimed at teaching scientific skills in health ...
Lemos, Martin +2 more
doaj +1 more source

