Results 61 to 70 of about 78,793 (277)
ABSTRACT Background Daily activities require the simultaneous execution of cognitive and motor tasks. Type 2 diabetes mellitus (T2DM) is associated with functional impairments that may compromise dual‐task performance, leading to increased dual‐task interference.
Cristián Barros‐Osorio +5 more
wiley +1 more source
Analysis on Smart TV Terminal Industry Situation and Key Technology
The current situation of smart TV terminal industry was introduced.With a general introduction on the influence of the audiovisual service itself and its forms that the terminal is getting“smart”,some key technologies on which these new services are ...
Xin Shen, Wenyu Pan, Guqiao Zhu
doaj +2 more sources
Design and Implementation of an Innovative Health Equity Curriculum
Abstract Health professional students must be trained to understand and address the structural and interpersonal drivers of health care inequities for diverse populations, particularly those who have experienced systematic oppression and discrimination.
Melicia Escobar +11 more
wiley +1 more source
Digital platforms are supporting a new universe of audiovisual production, distribution, and audience viewing, and they are now tightly integrated into many people’s everyday lives. The changes in commercial and public service media business strategies
Karen Arriaza Ibarra
doaj +2 more sources
This study develops an integrated theoretical framework grounded in technology empowerment theory, resource-based view, and industrial convergence theory.
Ziyang Li, Yingfan Cui
doaj +1 more source
From film policy to creative screen policies : media convergence and film policy trends in Flanders [PDF]
In recent years, digitization processes and media convergence trends have changed the film industry in various ways. Scholars have indicated various alterations in the aesthetics, production, distribution, exhibition and reception of films, thereby ...
Biltereyst, Daniël +3 more
core +1 more source
The Financial Model of the Audiovisual Industry [PDF]
All audiovisual sectors are characterized by financial models which only in rare circumstances refer to intermediaries and to financial markets. Financial sources come from, primarily, public funds and from the pre-sales of copyrights to other businesses of the industry.
openaire +2 more sources
Emulation is the most sincere form of flattery : retro videogames, rom distribution and copyright [PDF]
The Internet has made it possible for amateur game creators to collaborate on projects irrespective of geographical location. The success of projects such as Minecraft, and even CounterStrike, demonstrates that ‘indie’ developers can create entertainment
Farrand, Benjamin
core +3 more sources
Organizational Soundscapes and the Sonicity of Voices: The Power of the ‘Sounds’ that Carry ‘Words’
Abstract Organizations are soundscapes – they resonate with sounds and particularly the sounds of voices. Somehow however voice sonics, that is the sounds of voices and not the words carried on those sounds, have escaped attention in management studies. This absence of analysis is peculiar given voice sonics' undoubted influence on management (they may
Nancy Harding, Jackie Ford
wiley +1 more source
Preparing Negotiations in Services: EC Audiovisuals in the Millenium Round [PDF]
Under the 1994 Uruguay Round Agreement, only 19 WTO Members have made commitments in audiovisual services in their GATS schedule. As illustrated by Table 1, these commitments are generally of limited scope and magnitude [WTO, 1998].
Cocq, Emmanuel, Messerlin, Patrick
core +1 more source

