Results 1 to 10 of about 19,522 (124)
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Xiang, Y., Stewart, I. A.
exaly +11 more sources
Out of the Cube: Augmented Rubik's Cube [PDF]
Computer gaming habits have a tendency to evolve with technology, the best being ones that immerse both our imagination and intellect. Here, we describe a new game platform, anAugmented Reality Rubik's cube. The cube acts simultaneously as both the controller and the game board. Gameplay is controlled by the cube, and game assets are rendered on top of
Oriel Bergig +7 more
openaire +2 more sources
Pendant 3-Tree Connectivity of Augmented Cubes
Abstract The Steiner tree problems in graphs attended widely because of its applications in network design or circuit layout. Given a set $S$ of vertices, $|S| \geq 2,$ a tree connecting all vertices of $S$ is called an $S$-Steiner tree (tree connecting $S$). The reliability of a network $G$ to connect any $S$ vertices ($|S|$ number of vertices)
Mane, S. A., Kandekar, S. A.
openaire +2 more sources
The optimal routing of augmented cubes [PDF]
A routing in a graph G is a set of paths connecting each ordered pair of vertices. Load of an edge e is the number of times it appears on these paths. The edge-forwarding index of G is the smallest of maximum loads over all routings. Augmented cube of dimension n, AQ n , is the Cayley graph (Z n 2 , {e 1 , e 2 ,. .. , e n , J 2 ,. .. , J n }) where e i
Chen, Meirun, Naserasr, Reza
openaire +3 more sources
On regular subgraphs of augmented cubes [PDF]
The n-dimensional augmented cube AQn is a variation of the hypercube It is a -regular and -connected graph on vertices. One of the fundamental properties of AQn is that it is pancyclic, that is, it contains a cycle of every length from 3 to In this paper, we generalize this property to k-regular subgraphs for and We prove that the augmented cube AQn ...
Amruta Shinde, Y. M. Borse
openaire +2 more sources
The panpositionable panconnectedness of augmented cubes [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Kung, Tzu-Liang +2 more
+7 more sources
Perceiving Mass in Mixed Reality through Pseudo-Haptic Rendering of Newton's Third Law [PDF]
In mixed reality, real objects can be used to interact with virtual objects. However, unlike in the real world, real objects do not encounter any opposite reaction force when pushing against virtual objects. The lack of reaction force during manipulation
Ammi, Mehdi +3 more
core +4 more sources
Quantifier elimination in quasianalytic structures via non-standard analysis [PDF]
The paper is a continuation of our earlier article where we developed a theory of active and non-active infinitesimals and intended to establish quantifier elimination in quasianalytic structures.
Nowak, Krzysztof Jan
core +1 more source
Locating Multiple Multi-scale Electromagnetic Scatterers by A Single Far-field Measurement [PDF]
Two inverse scattering schemes were recently developed in \cite{LiLiuShangSun} for locating multiple electromagnetic (EM) scatterers, respectively, of small size and regular size compared to the detecting EM wavelength.
Li, Jingzhi, Liu, Hongyu, Wang, Qi
core +1 more source
Foliated fracton order in the Majorana checkerboard model [PDF]
We establish the presence of foliated fracton order in the Majorana checkerboard model. In particular, we describe an entanglement renormalization group transformation which utilizes toric code layers as resources of entanglement, and furthermore discuss
Chen, Xie, Shirley, Wilbur, Wang, Taige
core +3 more sources

