Results 91 to 100 of about 43,500 (254)
Echinoderm‐Inspired Autonomy for Soft‐Legged Robots
Inspired by echinoderms, a modular soft robot achieves autonomous phototaxis without a central controller or explicit communication. Each limb independently adapts its actuation timing through local sensing and short‐term memory. Coordination emerges purely from physical interactions, demonstrating resilience to changes in morphology, environment, and ...
Harmannus A. H. Schomaker +2 more
wiley +1 more source
Geometric Avatar Problems [PDF]
We introduce the concept of Avatar problems that deal with situations where each entity has multiple copies or "avatars" and the solutions are constrained to use exactly one of the avatars.
Giri Narasimhan +3 more
core +1 more source
Auditory–Tactile Congruence for Synthesis of Adaptive Pain Expressions in RoboPatients
In this work, we explore auditory–tactile congruence for synthesizing adaptive vocal pain expressions in robopatients. Using a robopatient platform that integrates vocal pain sounds with palpation forces, we conducted 7680 trials across 20 participants.
Saitarun Nadipineni +4 more
wiley +1 more source
The Price of "Man" and "Woman": A Hedonic Pricing Model of Avatar Attributes in a Synthetic World [PDF]
This paper explores a unique new source of social valuation: a market for bodies. The internet hosts a number of large synthetic worlds which users can visit by piloting a computer-generated body, known as an avatar.
Edward Castronova
core
Learning from Myself: Avatars and Educational Video Games
This research explores which conditions for video game play are more effective in producing outcomes such as knowledge retained, involvement, behavioral intention, enjoyment, and self-efficacy.
Melissa Lewis Hobart
doaj
Perspectivas do avatar: espírito de seriedade e má-fé
Este ensaio teórico explora a experiência e o posicionamento de jogadores dentro do mundo do jogo a partir de uma perspectiva interna, buscando compreender as condições de uma situação de gameplay como um "eu-avatar".
Marta M. Kania
doaj +1 more source
Exploring avatar roles for motivational effects in gameful environments
This paper explores avatar roles and design principles in helping to develop motivation in game environments. Different avatar applications could influence the experience of players in at least three ways: as a customisation tool, game strategy, and ...
Nooralisa M Tuah +3 more
doaj +1 more source
Multimodal Engagement Assessment in Children During Invented Story Paradigm With a Social Robot
A multimodal framework is proposed to assess children's engagement during storytelling interactions with a social robot. Gaze, physiological, and behavioral data are combined and validated against observer ratings. An automated gaze‐labeling strategy is introduced, and supervised classifiers achieve high accuracy. The study supports scalable engagement
Laura Fiorini +7 more
wiley +1 more source
Relatively few studies have described the microbial populations present in ultra-deep hadal environments, largely as a result of difficulties associated with sampling. Here we report Illumina-tag V6 16S rRNA sequence-based analyses of the free-living and
Jonathan eTarn +4 more
doaj +1 more source
This study explores how information processing is distributed between brains and bodies through a codesign approach. Using the “backpropagation through soft body” framework, brain–body coupling agents are developed and analyzed across several tasks in which output is generated through the agents’ physical dynamics.
Hiroki Tomioka +3 more
wiley +1 more source

