See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu +10 more
wiley +1 more source
Ensemble Effects on Hydroxide Bond Dissociation Free Energies in Polyoxovanadate Clusters. [PDF]
Towarnicky A +2 more
europepmc +1 more source
Real‐time by‐example texture synthesis and filtering using local statistics exchange
Abstract Real‐time by‐example texture synthesis is used in interactive virtual worlds to generate the appearance of an unbounded surface from an exemplar texture with as few repetitions as possible. Currently, leading real‐time methods rely on a tiling and blending scheme which is known to synthesize well texture patterns with little spatial ...
Nicolas Lutz, Guillaume Gilet
wiley +1 more source
Temporal Consistency for Reliability Enhancement in Correlation-Based Time-Frequency Domain Reflectometry. [PDF]
Lee JB, Lim HS, Lee CK.
europepmc +1 more source
Abstract Correlation‐based rendering techniques continue to advance, and efficiently exploiting correlations between pixel estimates has become increasingly important. The deep combiner framework [BHHM20] allows us to fuse independent and correlated pixel estimates but focuses solely on spatial correlations.
W. Zhou, E. Hughes, T. Hachisuka
wiley +1 more source
Fedorov algorithm-optimized chemometric spectrophotometry for cefepime-tazobactam microanalysis in plasma and pharmaceuticals with integrated MA and NQS sustainability assessment. [PDF]
Gad AG +4 more
europepmc +1 more source
Authoring Terrestrial Planets with Diffusion Models
Abstract To support the design and subsequent generation of terrestrial planets for use in the creative media, we propose a solution that employs a generative model trained on satellite data from planetary bodies with a defined solid surface, such as the Earth and Mars.
Oliver Borg +6 more
wiley +1 more source
Convergence of the Immersed Interface Method in Linear Elasticity. [PDF]
Asghar S +3 more
europepmc +1 more source
Tubes or Ribbons? Comparing Texture‐space Visualization for Multivariate Line Data
Abstract Multivariate line data is critical for analyzing flow fields, agent systems, and dynamic trajectories. Embedding secondary variables along spatial paths using surface‐based primitives such as ribbons and circular tubes introduces challenges related to perspective, scale, and distortion.
B. Russig +3 more
wiley +1 more source

