RotGS: Rotation‐Guided 3D Gaussian Splatting for Turntable Sequences without Structure‐from‐Motion
Abstract The field of 3D reconstruction from multi‐view images has advanced rapidly thanks to 3D Gaussian Splatting (3DGS), which enables efficient and photorealistic scene representation. However, optimizing 3DGS requires high‐quality images from various viewpoints with accurate camera poses.
Kyumin Kim +3 more
wiley +1 more source
An image recognition agorithm for fine-grained high-frequency workpieces based on a multi-branch network architecture. [PDF]
Deng J +7 more
europepmc +1 more source
Wave Tracing: Generalizing The Path Integral To Wave Optics
Abstract Modeling the wave nature of light and the propagation and diffraction of electromagnetic fields is crucial for the accurate simulation of many phenomena, yet wave simulations are significantly more computationally complex than classical ray‐based models.
Shlomi Steinberg, Matt Pharr
wiley +1 more source
Acoustic Signal Recognition of Partial Discharge Optical Fiber Sensors Using Time-Frequency Phase Composition. [PDF]
Jin X, Wang P, Guo P, Liu X, Wang Y.
europepmc +1 more source
A Real‐Time Multi‐Scale Neural Representation for Complex Surface Reflectance
Abstract Recent machine learning methods have significantly advanced the state of the art in the classic problem of representing surface appearance over angle, space, and scale. The models tend, however, to be relatively heavy compared to traditional fixed‐function representations, making real‐time application challenging.
Heikki Timonen +2 more
wiley +1 more source
<i>N</i> =1 Super Virasoro Tensor Categories. [PDF]
Creutzig T +3 more
europepmc +1 more source
TABI: Tight and Balanced Interactive Atlas Packing
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley +1 more source
Enhanced Real-Time Detector for Industrial Vision-Based Corn Impurity Detection. [PDF]
Zhang X, Bian Y, Li X, Yu H, Li D, Wu M.
europepmc +1 more source
See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu +10 more
wiley +1 more source
Resilient and verifiable outsourced attribute-based non-interactive oblivious transfer protocol for tactical edge networks. [PDF]
Liu W, Fu B, Wang L.
europepmc +1 more source

