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The space of words: semantic integration of space-related words in noun sensorimotor processing. [PDF]
Garofalo G +3 more
europepmc +1 more source
Embodied simulations improve memory, but which is the most effective? The crucial role of action observation and its dynamic interplay with motor imagery ability. [PDF]
Stockner M +3 more
europepmc +1 more source
Body—Object Interaction Ratings for 1,618 Monosyllabic Nouns [PDF]
Body-object interaction (BOI) assesses the ease with which a human body can physically interact with a word's referent. Recent research has shown that BOI influences visual word recognition processes in such a way that responses to high-BOI words (e.g., couch) are faster and less error prone than responses to low-BOI words (e.g., cliff).
Penny M. Pexman, Paul D Siakaluk
exaly +7 more sources
Embodied approach postulates that knowledge and conceptual representations are grounded in action and perception. In order to investigate the involvement of sensorimotor information in conceptual and cognitive processing, researchers have collected various norms in young adults. For instance, the perceptual strength (PS) assesses perceptual experience (
Laurent Lefebvre +2 more
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The Benefits of Sensorimotor Knowledge: Body–Object Interaction Facilitates Semantic Processing
Cognitive Science, 2008AbstractThis article examined the effects of body–object interaction (BOI) on semantic processing. BOI measures perceptions of the ease with which a human body can physically interact with a word's referent. In Experiment 1, BOI effects were examined in 2 semantic categorization tasks (SCT) in which participants decided if words are easily imageable ...
Paul D. Siakaluk +5 more
openaire +3 more sources
EigenActor: Variant Body-Object Interaction Generation Evolved From Invariant Action Basis Reasoning
This paper explores a cross-modality synthesis task that infers 3D human-object interactions (HOIs) from a given text-based instruction. Existing text-to-HOI synthesis methods mainly deploy a direct mapping from texts to object-specific 3D body motions, which may encounter a performance bottleneck since the huge cross-modality gap.
Shaoyi Du, Yebin Liu, Guo-Jun Qi
exaly +5 more sources

