Results 71 to 80 of about 182,970 (219)
From Words to Wood: Text‐to‐Procedurally Generated Wood Materials
Abstract In the domain of wood modeling, we present a new complex appearance model, coupled with a user‐friendly NLP‐based frontend for intuitive interactivity. First, we present a procedurally generated wood model that is capable of accurately simulating intricate wood characteristics, including growth rings, vessels/pores, rays, knots, and figure ...
Mohcen Hafidi, Alexander Wilkie
wiley +1 more source
Local Search and the Evolution of World Models
Abstract An open question regarding how people develop their models of the world is how new candidates are generated for consideration out of infinitely many possibilities. We discuss the role that evolutionary mechanisms play in this process. Specifically, we argue that when it comes to developing a global world model, innovation is necessarily ...
Neil R. Bramley+3 more
wiley +1 more source
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Abstract 3D Gaussian Splatting (3DGS) has emerged as a cutting‐edge technique for real‐time radiance field rendering, offering state‐of‐the‐art performance in terms of both quality and speed. 3DGS models a scene as a collection of three‐dimensional Gaussians, with additional attributes optimized to conform to the scene's geometric and visual properties.
M. T. Bagdasarian+6 more
wiley +1 more source
State‐of‐the‐art Report in Sketch Processing
Abstract Sketches are a powerful and natural form of communication and are used in numerous systems for modelling, animation, shape retrieval, and editing. Despite their popularity, rough sketches — whether raster or vector, 2D or 3D — are often too complex and imprecise to be used directly and thus need special processing.
Chenxi Liu, Mikhail Bessmeltsev
wiley +1 more source
Gaze‐Aware Visualisation: Design Considerations and Research Agenda
We assemble a design framework for gaze‐aware visualisations along four axes—measurable data, inferable data, opportunities for support, and limiting factors to beware—and distil visualisation research challenges that preclude such systems. We show how our framework can be applied in practice to consider how eye‐tracking may benefit visualisation ...
R. Jianu+5 more
wiley +1 more source
TRUST COMPUTATION USING BOTTOM-UP PARSER APPROACH IN MANET
S. Varalakshmi Et al.
openalex +2 more sources
Abstract Data‐driven storytelling has gained prominence in journalism and other data reporting fields. However, the process of creating these stories remains challenging, often requiring the integration of effective visualizations with compelling narratives to form a cohesive, interactive presentation.
Y. Fu, D. Bromley, V. Setlur
wiley +1 more source
Accessible Text Descriptions for UpSet Plots
Abstract Data visualizations are typically not accessible to blind and low‐vision (BLV) users. Automatically generating text descriptions offers an enticing mechanism for democratizing access to the information held in complex scientific charts, yet appropriate procedures for generating those texts remain elusive. Pursuing this issue, we study a single
A. McNutt+8 more
wiley +1 more source
Beyond Entertainment: An Investigation of Externalization Design in Video Games
Abstract This article investigates when and how video games enable players to create externalizations in a diverse sample of 388 video games. We follow a grounded‐theory approach, extracting externalizations from video games to explore design ideas and relate them to practices in visualization.
F. Becker+3 more
wiley +1 more source
Interactive Discovery and Exploration of Visual Bias in Generative Text‐to‐Image Models
Abstract Bias in generative Text‐to‐Image (T2I) models is a known issue, yet systematically analyzing such models' outputs to uncover it remains challenging. We introduce the Visual Bias Explorer (ViBEx) to interactively explore the output space of T2I models to support the discovery of visual bias.
Johannes Eschner+3 more
wiley +1 more source