Results 11 to 20 of about 26,366 (94)
Manga109Dialog: A Large-Scale Dialogue Dataset for Comics Speaker Detection [PDF]
The expanding market for e-comics has driven the development of automated methods for analyzing comics. To enhance the machine’s understanding of comics, an automated method is essential for linking text in comics to characters that speak those words. In
Yingxuan Li, K. Aizawa, Yusuke Matsui
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COMICS: End-to-End Bi-Grained Contrastive Learning for Multi-Face Forgery Detection [PDF]
DeepFakes have raised serious societal concerns, leading to a great surge in detection-based forensics methods in recent years. Face forgery recognition is a standard detection method that usually follows a two-phase pipeline, i.e., it extracts the face ...
Cong Zhang +4 more
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Cognitive Load Approach to Digital Comics Creation: A Student-Centered Learning Case
The use of comics and their creation is an especially promising tool to enable students to construct new knowledge. Comics have already been adopted in many applied sciences disciplines, as the combination of text and images has been recognized as a ...
Dimitris Apostolou, Gerasimos Linardatos
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Socio-scientific reasoning (SSR) is the capacity of students to engage with socio-scientific issues, encompassing four dimensions: complexity, perspective-taking, inquiry, and scepticism. Previous research has typically evaluated SSR into levels. In this
Fadhlan Muchlas Abrori +2 more
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Comics have been used as a tool for learning, teaching, understanding, raising awareness and changing behaviours. Researchers are taking more advantage of this medium as comics in research has become a growing field.
Rui Tavares +5 more
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Educational Data Comics: What can Comics do for Education in Visualization?
This paper discusses the potential of comics for explaining concepts with and around data visualization. With the increasing spread of visualizations and the democratization of access to visualization tools, we see a growing need for easily approachable ...
Magdalena Boucher +4 more
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E-comics: Pictorial Learning Media to Train Students' Viewing Skills
Background. Nowadays, education requires ways to improve the quality of students. In improving and developing the quality of students, teachers must innovate in making learning media, one of which is learning media in the form of e-comic media.
Michael Berger +2 more
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Graphic Novels and Comics in Undergraduate and Graduate Medical Students Education: A Scoping Review
There is an increasing use of graphic novels and comics (GnCs) in medical education, especially—but not only—to provide students with a vicarious learning experience in some areas of clinical medicine (palliative care, difficult communication, and rare ...
F. Consorti +3 more
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The aim of the study is to reveal the experiences of social studies and science pre-service teachers on the use of creative comics in the teaching of subjects related to environmental education.
Mehmet Senturk, Ozge Cicek Senturk
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Personal Data Comics: A Data Storytelling Approach Supporting Personal Data Literacy
Most people interact with digital technologies that collect personal data about their behavior and experiences, leaving behind a data trail. The data within this trail is abstract and difficult to interpret; still, people often need to decide about its ...
Alejandra Gómez Ortega +2 more
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