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While gamification is becoming an increasingly popular tool in HCI, it is often criticized for not being meaningful. In this work, we present a new approach: narrative-oriented gamification, applied in the context of environmental conservation. A biodata-driven game experience was developed to raise awareness during an environmental non-governmental ...
Tennent, Paul +2 more
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One of the aspects of a general election campaign that the voters never see is the way that a party leader's speech grows and grows in performance. The point is that the actual audience at each rally hears basically the same speech, but with sections added to highlight the issue of the day.
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The U.S. presidential election is over; the inauguration has come and gone. Now come the challenges of governing. President Obama, his leadership team, and the 111th Congress face daunting problems. Among the most stubborn in the United States are those related to providing a world-class education to all children, updating the knowledge and skills of ...
Leon M, Lederman, Shirley M, Malcom
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I develop a formal model of political campaigns in which candidates choose how to distribute their resources over two different policy issues. I assume that campaigning on an issue has two simultaneous effects, both rooted in social and cognitive psychology: It increases the perceived quality of the advertising candidate in that issue (persuasion) and ...
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It can be advantageous for an office motivated party A to spend effort to make it public that a group of voters will lose from party A's policy proposal. Such effort is called inverse campaigning. The inverse campaigning equilibria are described for the case where the two parties can simultaneously reveal information publicly to uninformed voters ...
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