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Cave Enterococcum!

The International Journal of Artificial Organs, 2007
Molecular epidemiology indicates that epidemic clones of E. faecalis are emerging which are well-adapted to hospital environments, and whose spread poses a major threat. These clones usually exhibit multi-resistances, particularly toward aminoglycosides and erythromycin, and even to vancomycin, as was reported from the US and Europe.
Huebner J, ARCIOLA, CARLA RENATA
openaire   +3 more sources

Meckel's Cave

World Neurosurgery, 2011
To review the microsurgical anatomy of Meckel's cave, a detailed knowledge of which is a prerequisite to devising an appropriate surgical strategy and performing successful surgery.The microsurgical anatomy of Meckel's cave was studied under an operating microscope in 15 human cadaver heads (30 sides).
Pulat Akın, Sabancı   +6 more
openaire   +2 more sources

Maya caves

2012
Ancient Maya civilization extended across southern Mexico, Guatemala, Belize, and western Honduras. Although this zone has a highland component, it is the limestone-covered Maya Lowlands that saw the rise of the great Classic cities, which are famous for their hieroglyphic inscriptions, fine architecture, and sculpture.
Brady, James E., Stone, Andrea
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Virtual Dunhuang Art Cave: A Cave within a CAVE

Computer Graphics Forum, 1999
Virtual Reality can present historical places in a three‐dimensional and interactive way, giving visitors a photorealistic impression of objects. Not only existing scenarios can be shown, but VR can also be used to rebuild scenarios that were damaged or destroyed a long time ago, giving new life to the cultural heritage.
B. Lutz, M. Weintke
openaire   +1 more source

Coastal Caves

2012
Coastal caves are, by definition, caves that form along the coast as a result of the interaction of terrestrial and marine processes. Sea level can fluctuate, both globally as well as locally, and therefore the site of coastal cave development changes through time. Coastal caves form for two main reasons.
openaire   +2 more sources

Cave

ACM SIGGRAPH 2019 Art Gallery, 2019
CAVE is a shared narrative six degrees of freedom (6DoF) virtual reality experience. In 3.5 days, 1,927 people attended its premiere at SIGGRAPH 2018. Thirty participants at a time each saw and heard the same narrative from their own individual location in the room, as they would when attending live theater.
Kris Layng   +4 more
openaire   +1 more source

CAVE without CAVE

eCAADe proceedings, 2007
Frank Petzold   +2 more
openaire   +1 more source

Shanidar Cave

Science, 1974
R L, Solecki, R S, Solecki
openaire   +2 more sources

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