Results 181 to 190 of about 43,721 (244)
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ACM SIGGRAPH 2011 Posters, 2011
Novel graphics technologies have had a great impact on the movie industry, allowing the combination of real actors with virtual ones that are synthesized from captured performances. Although applications of these resources in other media have so far been little explored, recent trends indicates that artists will soon begin to use them creatively to ...
Adriana Schulz, Luiz Velho
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Novel graphics technologies have had a great impact on the movie industry, allowing the combination of real actors with virtual ones that are synthesized from captured performances. Although applications of these resources in other media have so far been little explored, recent trends indicates that artists will soon begin to use them creatively to ...
Adriana Schulz, Luiz Velho
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Pragmatics & Cognition, 2003
The process of inception, development and refinement during the creation of a new dance work is described and explored. The account is based on annotated video of the professional choreographer and dancers as they create and sequence new movement material, as well as weekly journal entries made by one of the dancers.
Stevens, Catherine J. +3 more
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The process of inception, development and refinement during the creation of a new dance work is described and explored. The account is based on annotated video of the professional choreographer and dancers as they create and sequence new movement material, as well as weekly journal entries made by one of the dancers.
Stevens, Catherine J. +3 more
openaire +2 more sources
Proceedings of the 14th ACM international conference on Multimedia, 2006
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employed off-the-shelf computer vision technology. Movement became the basis for the choreography of gestures, the development of gesture recognition, and the development of imagery ...
Andrew Webb +5 more
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We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employed off-the-shelf computer vision technology. Movement became the basis for the choreography of gestures, the development of gesture recognition, and the development of imagery ...
Andrew Webb +5 more
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2018
This chapter brings contemporary dance into dialogue with modernist and Homeric epics through an exploration of Merce Cunningham’s dance in the round, Ocean (1994). Born from Joseph Campbell’s suggestion to Cunningham and John Cage that James Joyce’s next project was to be a book about water, Ocean stages a Joycean choreography of the oceanic.
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This chapter brings contemporary dance into dialogue with modernist and Homeric epics through an exploration of Merce Cunningham’s dance in the round, Ocean (1994). Born from Joseph Campbell’s suggestion to Cunningham and John Cage that James Joyce’s next project was to be a book about water, Ocean stages a Joycean choreography of the oceanic.
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Feminist Media Histories
This article explores an increasingly distinct tendency in Black feminist experimental film and video to turn to dance as a way of reimagining colonial histories, archives, and afterlives. In the works of Onyeka Igwe and The Otolith Group, a feminist impetus intersects with decolonial concerns as they speculatively sift through, and radically rework ...
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This article explores an increasingly distinct tendency in Black feminist experimental film and video to turn to dance as a way of reimagining colonial histories, archives, and afterlives. In the works of Onyeka Igwe and The Otolith Group, a feminist impetus intersects with decolonial concerns as they speculatively sift through, and radically rework ...
openaire +1 more source

