Results 71 to 80 of about 1,046,287 (283)

The paper puzzle as an active learning tool in the teaching of anatomy: A qualitative study of perceptions in students and near‐peer teachers

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Active learning strategies enhance medical education by fostering self‐directed learning, communication, and problem‐solving skills. The paper puzzle, a game‐based learning approach, provides an engaging way to reinforce anatomical knowledge and promote collaboration.
Ricardo Tello‐Mendoza   +6 more
wiley   +1 more source

Medical Jargon: A game‐based anatomy and physiology review for high school students in a summer pathway program

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Active learning strategies, particularly game‐based learning (GBL), have been shown to enhance student engagement and knowledge acquisition across various educational contexts. This study investigates the impact of a GBL activity, “Medical Jargon,” for high school students learning anatomy and physiology while participating in the 2024 Summer ...
Andrew Bloh   +4 more
wiley   +1 more source

Self-Regulation of Attention in Children in a Virtual Classroom Environment: A Feasibility Study. [PDF]

open access: yesBioengineering (Basel), 2023
Guedj C   +8 more
europepmc   +2 more sources

The Power, Structure, and Practice of Gratitude in Education: A Demonstration of Epistemology and Empirical Research Working Together

open access: yes, 2018
A growing body of philosophical, psychological, and educational research shows that gratitude has positive effects on mood, relationships, and learning.
Foster, Rob, Wilson, Jane
core  

Approaches to the use of sensor data to improve classroom experience [PDF]

open access: yes, 2014
quipping classrooms with inexpensive sensors can enable students and teachers with the opportunity to interact with the classroom in a smart way. In this paper an approach to acquiring contextual data from a classroom environment, using inexpensive ...
Oussena, Samia   +3 more
core  

Community building through play: Development and design of a board game for review in an undergraduate anatomy course

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Engaging students and fostering interactions can be a challenge in large enrollment, foundational‐level, undergraduate anatomy classes. Despite the active learning environment of the anatomy laboratory, students often struggle to find study partners or even speak to fellow learners in a large classroom.
Kristin Stover   +2 more
wiley   +1 more source

When the shoe doesn’t fit: supporting students who are challenged by online educational technologies [PDF]

open access: yes, 2009
Taking an action research approach, this paper explores the experiences of graduate level students who found a technology enabled classroom challenging. After taking part in an online orientation activity, the students began their studies in a three week
Axe, Jo, March, Donna
core  

Curriculum to career: A qualitative study of pathologists' assistant graduates' experiences

open access: yesAnatomical Sciences Education, EarlyView.
Abstract The field of pathologists' assistants (PathAs) has evolved significantly, with formal education programs now playing a crucial role in professional training. This study explores the educational experiences of PathA graduates in Canada, focusing on how accredited programs prepare students for professional practice.
Leeying Lau, Jina J. Y. Kum
wiley   +1 more source

El ambiente en un aula del ciclo de Transición

open access: yesActualidades Investigativas en Educación, 2004
El artículo en su inicio expone la conceptualización que distintos pedagogos han asignado a través de la historia al ambiente físico en el jardín infantil.
Ana Polanco Hernández
doaj   +1 more source

Beyond Kahoot! Reflections and guidelines from a serial gamifying educator on when and how to effectively use games and game elements in anatomical education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract According to Nietzsche, “In every real [adult], a child is hidden that wants to play.” In everyday life, playfulness and competition can make routine or dull tasks more engaging and can offer educators opportunities to engage a learner in a more entertaining or interactive manner.
Judi Laprade
wiley   +1 more source

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