Results 111 to 120 of about 89,167 (213)

A survey on the teaching of introductory nervous system content in undergraduate courses

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Teaching introductory or foundation level concepts about anatomy and physiology of the nervous system to undergraduate students presents a conundrum for educators—how to provide students with sufficient knowledge for a successful learning experience and outcome without overwhelming students and impacting student progression and retention.
Gabrielle Todd   +2 more
wiley   +1 more source

Adaptive and maladaptive cognitive emotion regulation in child- and adolescent ADHD. [PDF]

open access: yesInt J Clin Health Psychol
Astenvald R   +3 more
europepmc   +1 more source

The dead still teach the living: Body donor dissection in the digital age of anatomy education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Donor‐based dissection has become increasingly contested in modern medical curricula as digital anatomy platforms, simulation technologies, virtual dissection tables, three‐dimensional reconstructions, and artificial intelligence‐supported learning have expanded.
Uğur Baran Kasırga
wiley   +1 more source

Considering user experience and cognitive load in the design and development of a virtual reality application for embodied anatomy learning

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Virtual reality (VR) offers new possibilities for anatomy education through immersive and embodied interaction. Early‐stage evaluation of VR tools is necessary to assess user experience and perceived cognitive load and to guide iterative development.
Mélanie Gallot   +4 more
wiley   +1 more source

Minimal virtual reality‐induced symptoms and effects in anatomy education across controller types

open access: yesAnatomical Sciences Education, EarlyView.
Abstract With the increasing adoption of virtual reality (VR) in anatomy education, understanding VR‐induced symptoms and effects (VRISE) is pivotal to effective curriculum design. To compare self‐reported VRISE across different VR controller types, the study included 199 responses from students aged 18–54, enrolled in visceral anatomy or neuroanatomy ...
Sharmeen Adnan   +2 more
wiley   +1 more source

Clues and cortices: A pilot study of efficient, low‐cost neuroanatomy escape room design using generative AI

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker   +2 more
wiley   +1 more source

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