Results 71 to 80 of about 154,285 (327)

Drug‐Induced Raynaud's Phenomenon and Underlying Mechanism: A Disproportionality Analysis From the World Health Organization Pharmacovigilance Database

open access: yesArthritis &Rheumatology, EarlyView.
Objectives The aim of this study is to generate hypotheses about unknown drugs associated with the onset or worsening of Raynaud's phenomenon (RP) and to explore their potential pathophysiologic mechanisms through a mixed disproportionality/clustering analysis from the World Health Organization (WHO) pharmacovigilance database.
Alex Hlavaty   +4 more
wiley   +1 more source

Barriers Remain: Perceptions and Uses of Comics by Mental Health and Social Care Library Users

open access: yesOpen Library of Humanities, 2020
This article is part of a larger study investigating the perceived value of using comics as an information resource in the teaching and training of mental health and social care professionals in a higher education setting.We surveyed 108 library users at
Anthony Farthing, Ernesto Priego
doaj   +2 more sources

King Aorta: Narrative anatomy education

open access: yesAnatomical Sciences Education, Volume 18, Issue 3, Page 264-276, March 2025.
Abstract The aim of this study was to investigate the effects of narrative anatomy education and traditional anatomy education on academic achievement. The study included 64 students who were randomly divided into two groups. The two groups were (n = 32) control (Group 1) and (n = 32) experimental (Group 2). The pretest scores of the two groups were 36.
Halil Yilmaz
wiley   +1 more source

The Official Student Newspaper of UAS [PDF]

open access: yes, 2016
Letter from the Editor / Whalesong Staff -- Study Away / UAS In Brief -- NSE / College Eats -- Student Government Update -- The Elephant Man / Suddenly, College -- Calendar and ...

core  

‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran   +3 more
wiley   +1 more source

Über dieses Heft

open access: yesDiegesis: Interdisziplinäres E-Journal für Erzählforschung, 2019
Das Sonderheft, herausgegeben von Christian Klein, Matías Martínez und Lynn L. Wolff, beschäftigt sich mit faktualen Comics. Seine Beiträge gelten den beiden derzeit erfolgreichsten Subgenres, auto-/biographische Comics und journalistische Comics.
Herausgeberinnen und Herausgeber / Editors
doaj  

Paradoxes of Innovation in French Digital Comics

open access: yesThe Comics Grid: Journal of Comics Scholarship, 2018
The word ‘innovative’ and its lexical field of novelty are often used to market digital comics. This obsession with everything new implies a specific link to the past.
Julien Baudry
doaj   +2 more sources

Ally Sloper: The First Comics Superstar? [PDF]

open access: yes, 2003
This book is the result of the conference ‘Comics Scenarios: Cultural Analyses of a Picto-Graphical Medium’, organised by the Universities of Berlin and Viadrina, and held in Berlin in 2003.
Sabin, Roger
core  

Hocus Pocus: using comics to promote skepticism about the paranormal [PDF]

open access: diamond, 2021
Richard Wiseman   +3 more
openalex   +1 more source

Students as partners: A novel approach to developing a gamified anatomical learning toolkit using design thinking principles

open access: yesAnatomical Sciences Education, EarlyView.
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley   +1 more source

Home - About - Disclaimer - Privacy