Results 71 to 80 of about 154,285 (327)
Objectives The aim of this study is to generate hypotheses about unknown drugs associated with the onset or worsening of Raynaud's phenomenon (RP) and to explore their potential pathophysiologic mechanisms through a mixed disproportionality/clustering analysis from the World Health Organization (WHO) pharmacovigilance database.
Alex Hlavaty +4 more
wiley +1 more source
Barriers Remain: Perceptions and Uses of Comics by Mental Health and Social Care Library Users
This article is part of a larger study investigating the perceived value of using comics as an information resource in the teaching and training of mental health and social care professionals in a higher education setting.We surveyed 108 library users at
Anthony Farthing, Ernesto Priego
doaj +2 more sources
King Aorta: Narrative anatomy education
Abstract The aim of this study was to investigate the effects of narrative anatomy education and traditional anatomy education on academic achievement. The study included 64 students who were randomly divided into two groups. The two groups were (n = 32) control (Group 1) and (n = 32) experimental (Group 2). The pretest scores of the two groups were 36.
Halil Yilmaz
wiley +1 more source
The Official Student Newspaper of UAS [PDF]
Letter from the Editor / Whalesong Staff -- Study Away / UAS In Brief -- NSE / College Eats -- Student Government Update -- The Elephant Man / Suddenly, College -- Calendar and ...
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‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Das Sonderheft, herausgegeben von Christian Klein, Matías Martínez und Lynn L. Wolff, beschäftigt sich mit faktualen Comics. Seine Beiträge gelten den beiden derzeit erfolgreichsten Subgenres, auto-/biographische Comics und journalistische Comics.
Herausgeberinnen und Herausgeber / Editors
doaj
Paradoxes of Innovation in French Digital Comics
The word ‘innovative’ and its lexical field of novelty are often used to market digital comics. This obsession with everything new implies a specific link to the past.
Julien Baudry
doaj +2 more sources
Ally Sloper: The First Comics Superstar? [PDF]
This book is the result of the conference ‘Comics Scenarios: Cultural Analyses of a Picto-Graphical Medium’, organised by the Universities of Berlin and Viadrina, and held in Berlin in 2003.
Sabin, Roger
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Hocus Pocus: using comics to promote skepticism about the paranormal [PDF]
Richard Wiseman +3 more
openalex +1 more source
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source

