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The Computation of the Length of Daylight in Hindu Astronomy
Isis, 1944Note on the illustrations. The facsimiles of the titlepages to the two volumes of Mein Kampf and of the preface to vol. I have been taken, with kind permission, from copies of the first edition in the Houghton Library, Harvard University. The first owner of that vol. I was JoS. SINNER, stud. ing., on Sept.
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Volunteers' Engagement in Human Computation for Astronomy Projects
Computing in Science & Engineering, 2014Human computation is a computing approach that lets humans perform tasks for which there's still no satisfactory solution, even when today's most sophisticated computing infrastructures are used. One stream of human computation is âvolunteer thinking,â' systems that gather volunteers willing to contribute by executing human computation tasks in citizen-
Lesandro Ponciano +3 more
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Computer Networking in Astronomy
1995The academic and research community has long had a raw deal, in having to put up with a very unapproachable user interface. Other communities have demanded more. Even Unix software has been influenced, albeit with considerable delay, by the working environments of Windows and Macintosh machines.
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Early applications of computer technology to dynamical astronomy
Celestial Mechanics, 1988The review traces the progress from the early application of the Hollerith Tabulating Machine to the construction of astronomical tables by interpolation and to the evaluation of Brown’s Tables of the Moon by L. J. Comrie in the late 1920’s and early 1930’s to the introduction of large programmable electronic calculators in the post World War II era ...
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Astronomy with your Personal Computer
1990The first edition of this very successful book was one winner of the Astronomical Society of the Pacific 'Astronomy Book of the Year' awards in 1986. There are a further seven subroutines in the new edition which can be linked in any combination with the existing twenty-six.
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Computer vision experiments in crowdsourced astronomy
2016 New York Scientific Data Summit (NYSDS), 2016Structure-from-motion (SfM) is a computer vision method that enables the recreation of a 3D object by combining images of that object from many different angles. We apply SfM techniques to images of Jupiter crowdsourced from the amateur astronomy website AstroBin.
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