Results 1 to 10 of about 51,155 (265)
In this article, the usage of matrices and matrix operations in computer graphics is shown. A brief overview of geometric transformations in computer graphics is given.
Nataša Lončarić +2 more
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Computer graphics for metaverse
Nadia Magnenat Thalmann +4 more
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Computer graphics in Korea [PDF]
S.22-26This article presents a brief overview of the development of computer graphics research in Korea for the last 10 years. The Pacific Graphics and Korea Computer Graphics Society played an important role here they placed stepping stones for Koreans ...
Chesnais, A., Encarnação, José L.
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Deep neural networks have rapidly become the mainstream method for face recognition (FR). However, this limits the deployment of such models that contain an extremely large number of parameters to embedded and low-end devices. In this work, we present an
Fadi Boutros +5 more
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Computer graphics in Germany [PDF]
S.14-21The various institution and developments in the field of computer graphics in Germany is discussed. The German Research Foundation( DFG), as recognition of research in computer graphics, sponsors a special interdisciplinary graduates study program
Chesnais, A. +3 more
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Computer graphics in Hong Kong [PDF]
S.15-19Various applications of computer graphics in the fields of academia, visualization, virtual reality (VR), modeling, animation and industry in Hong Kong, are discussed.
Chesnais, A., Encarnação, José L.
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Computer Graphics in Europe [PDF]
S.62-63European research covers the whole spectrum of computer graphics topics. This enabling technology, based on modern information technology, is considered key for the future development of the European economy.1 Here is a brief overview of some ...
Encarnação, José L.
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Stabilization and visual analysis of video-recorded sailing sessions
One common way to aid coaching and seek to improve athletes’ performance is by recording training sessions for posterior analysis. In the case of sailing, coaches record videos from another boat, but usually rely on handheld devices, which may lead to ...
Gijs M. W. Reichert +3 more
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Masked face recognition: Human versus machine
The recent COVID‐19 pandemic has increased the focus on hygienic and contactless identity verification methods. However, the pandemic led to the wide use of face masks, essential to keep the pandemic under control.
Naser Damer +5 more
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The Origins of Computer Graphics in Europe: Part 2—The Early Spreading of Computer Graphics in Europe [PDF]
111121"The Origins of Computer Graphics in Europe," is being published in two parts: Part 1, published in the March/April issue of IEEE Computer Graphics and Applications (IEEE CG&A), is subtitled "The Beginnings in Germany"; Part 2, published in this ...
José L. Encarnação +1 more
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