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Graphic design for computer graphics

Computers in Industry, 1983
Abstract Because computer graphics systems are capable of sophisticated displays of typography, symbols, color, spatial organization, and temporal sequencing, it is appropriate to seek principles for designing effective communication from the discipline of graphic design whose expertise lies in programming visible language.
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Position-Based Simulation Methods in Computer Graphics

Eurographics, 2015
The physically-based simulation of mechanical effects has been an important research topic in computer graphics for more than two decades. Classical methods in this field discretize Newton’s second law and determine different forces to simulate various ...
Jan Bender, Matthias Müller, M. Macklin
semanticscholar   +1 more source

Identifying materials of photographic images and photorealistic computer generated graphics based on deep CNNs

, 2018
Currently, some photorealistic computer graphics are very similar to photographic images. Photorealistic computer generated graphics can be forged as photographic images, causing serious s ecurity problems.
Qi Cui
semanticscholar   +1 more source

SPH Fluids in Computer Graphics

Eurographics, 2014
Smoothed Particle Hydrodynamics (SPH) has been established as one of the major concepts for fluid animation in computer graphics. While SPH initially gained popularity for interactive free-surface scenarios, it has emerged to be a fully fledged technique ...
Markus Ihmsen   +4 more
semanticscholar   +1 more source

The Impact of Computer Graphics

Nature, 1972
This article outlines some of the problems associated with the use of computer graphics and describes some applications in the physical and biological sciences.
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Compute for graphics

SIGGRAPH Asia 2012 Courses, 2012
Modern GPUs support more flexible programming models through systems such as DirectCompute, OpenCL, and CUDA. Although much has been made of GPGPU programming, this course focuses on the application of compute on GPUs for graphics in particular. We will start with a brief overview of the underlying GPU architectures for compute.
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Gentleman R: R: A language for data analysis and graphics

, 1996
In this article we discuss our experience designing and implementing a statistical computing language. In developing this new language, we sought to combine what we felt were useful features from two existing computer languages.
Ross Ihaka
semanticscholar   +1 more source

The Mathematics of Computer Graphics

The Visual Computer, 1987
Until relatively recently, researchers in computer graphics paid scant attention to the numerics of their computations. Computation was used as a simple tool to evaluate algorithms or transform data into some appropriate pictoral representation. Thus standard computer graphics texts have little to say about numerical methods, just as earlier numerical ...
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Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing

, 2014
A Versatile Framework for Handling Subdivided Geometric Objects Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatorial maps and explains how the maps are applied in ...

semanticscholar   +1 more source

Kinematics with computer graphics

Computers & Education, 1981
Abstract The impact which computer graphics can have on engineering education is illustrated in this paper by considering the subject area of kinematics. Details of the mathematical modeling needed to support the generation of motion curves and computer graphics simulation for kinematic analysis are given, and a comparison is made with the current ...
openaire   +2 more sources

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